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The Big Iron build overall was a big success in doing what I set out to accomplish. However with the introduction of Legendary Perks & the damage change. I'm finding that the current build is no longer optimized. So rather than grinding 30 levels to make changes. It may be better to just transfer his items and start again. This time more aware of what I can do and not do.
The build at its core was Pistols (mainly the Single Action or any of the .44 tree) and Booze. That since changed to a VATS build. & finally a Junkies as well. The Junkies was more of a test to see if I can get more damage out of the build, since mutations weren't an option.
Arizona Ranger - Big Iron Currently the new perk spread. Still keeping the VATS and Booze as the core. But I'm thinking of getting the Legendary Strength and Endurance perks to 5 to give more options in carry weight and survival. Perks from there I'm thinking Basher and Blocker. & for Endurance Adamantium Skeleton and Revenant.
Weapon wise right now. I have several Junkie revolvers including a AAE/reload Single Action. A Junkie aiming damage Gatling gun (fits the aesthetic of cowboy). A small supply of knives and stabby things. A Guitar Sword happily named Johnny Guitar (upvote if you get the name) & enough Molotov's to burn down a vault.
Still unsure of what to use for an armour set. I started with Vanguards but as a pistol build getting hit and dropped fast kinda defeated the whole idea. Settled on a cross of Bolstering and Unyielding. But it didn't do much in keeping me from dying to the flanking mobs.
If I still consider going Junkie's. What are the "good" chems to not harm the build overall?
I'd like to cement this build down at least for the foreseeable future. So any advice or positive changes are welcome.
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