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γε«ηγIfrit
Medal Conditions: Exploit Ifrit's weakness to Water
Ifrit
Phase | LV | HP | ATK | DEF | MAG | RES | MND | SPD |
---|---|---|---|---|---|---|---|---|
Phase 1 | 550 | 3,000,000 | 2,700 | 150,000 | 2,700 | 187,500 | 130 | 650 |
Phase 2 | 2,700 | 150,000 | 2,700 | 187,500 | 130 | 650 | ||
Phase 3 | 2,700 | 150,000 | 2,700 | 187,500 | 130 | 650 |
Flame Pillar
Stats | LV | HP | ATK | DEF | MAG | RES | MND | SPD |
---|---|---|---|---|---|---|---|---|
550 | 60,000 | 2,700 | 19,000 | 2,700 | 66,500 | 130 | 650 |
Elemental Damage Taken:
Fire | Ice | Lightning | Earth | Wind | Water | Holy | Dark | Bio | |
---|---|---|---|---|---|---|---|---|---|
All Phases | -100% | 0% | 0% | 0% | 0% | 120% | 0% | 0% | 0% |
Break Effectiveness: 30%
Status Vulnerabilities: Reflect
For physical Ifrit, all magic and ninjutsu damage is reduced by 80%.
For magical Ifrit, all physical damage is reduced by 80%.
On top of this, all damage is reduced by 66.67% in both versions.
Ifrit starts the battle at Savage Level 0, which can go up to Level 3.
This level increases after certain turns (listed in moveset below),
and also by 1/1/1/1/1 when his HP is reduced to 90/80/60/50/10% and below.
Dealing at least 10,000 damage in a single hit will reduce the Savage Level by 1.
Savage Mode Effects at Phase 1/2/3
Savage Level | Damage Reduction | Physical Damage Increment | Magic Damage Increment |
---|---|---|---|
0 | 0% / 9.09% / 9.09% | 0% / 0% / 0% | 0% / 0% / 0% |
1 | 16.67% / 23.08% / 28.57% | 0% / 20% / 30% | 0% / 20% / 30% |
2 | 28.57% / 33.33% / 37.50% | 0% / 30% / 40% | 0% / 30% / 40% |
3 | 41.18% / 44.44% / 47.37% | 0% / 40% / 50% | 0% / 50% / 100% |
Final damage under Level 1/2/3 En-Water will be multiplied by 3.5/4.25/4.5.
Level 1/2/3 En-Water also reduces the damage of Ignite Breath, Inferno Meteor Strike, Inferno Firaja & Inferno Hellfire by 9.09/23.08/28.57%.
Furthermore, 6* Ifrit Magicite has a passive called Perdition Blessings.
Only in this fight, it will increase the party's outgoing damage by 10%.
It also reduces the damage of all Ifrit's Fire attacks' (except The Universe) by 10%.
4 Flame Pillars will be spawned when Ifrit's HP is at 100%, 70% & 40%.
Ifrit will use Inferno Hellfire when his HP reaches 85%, 55% & 25%.
Inferno Hellfire (0 Pillar): 310% AOE Fire Overflow piercing ranged physical, NAT, ignores PBlink
Inferno Hellfire (1 Pillar): 390% AOE Fire Overflow piercing ranged physical, Heal -30% for 4 seconds, NAT, ignores PBlink
Inferno Hellfire (2 Pillars): 520% AOE Fire Overflow piercing ranged physical, Heal -50% for 4 seconds, NAT, ignores PBlink
Inferno Hellfire (3 Pillars): 750% AOE Fire Overflow piercing ranged physical Sap, Heal -70% for 4 seconds, NAT, ignores PBlink
Inferno Hellfire (4 Pillars): AOE Auto Eject, NAT
Flame Pillar only has 3 responses during this fight, otherwise it will remain idle throughout.
100% chance to counter physical, magic or ninjutsu attack: Counter Flare (NAT: ST 2000 fixed damage)
When defeated by party member: Painflare (NAT: ST 4000 fixed damage, Pain 3 for 4 seconds)
When defeated by Magicite: Painflare (NAT: AOE 3000 fixed damage, Pain 2 for 4 seconds)
Movesets
Ifrit - Phase 1 (100% - 71% HP):
Below 86% HP, interrupts with: Inferno Hellfire (Refer to above)
- Turn 1: The Universe (NAT: 486% AOE Omni-Elemental piercing magic)
Savage Level 1 - Turn 2: Flame Burst (NAT: 164% AOE Fire piercing ranged physical Sap)
- Turn 3: Crimson Blaze (NAT: 294% AOE Fire piercing magic)
Savage Level 1 - Turn 4: Ignite Breath (NAT: 278% AOE Fire piercing ranged physical)
- Turn 5: Reaper (NAT: 441% AOE Fire ranged physical)
Savage Level 1 - Turn 6: Crimson Blaze (NAT: 294% AOE Fire piercing magic)
- Turn 7: Fire Grenade (NAT: 3x 240% AOE Fire ranged physical)
Savage Level 1 - Turn 8: Inferno Painflare (NAT: [No En-Water] 970% Fire magic, Pain 3 for 25 seconds, ignores MBlink)
Savage Level 1 - Turn 9: Ignite Breath (NAT: 278% AOE Fire piercing ranged physical)
- Turn 10: Crimson Blaze (NAT: 294% AOE Fire piercing magic)
Savage Level 2 - Turn 11: Flame Burst (NAT: 164% AOE Fire piercing ranged physical Sap)
- Turn 12: Reaper (NAT: 441% AOE Fire ranged physical)
- Turn 13: The Universe (NAT: 486% AOE Omni-Elemental piercing magic)
Savage Level 2 - Turn 14: Inferno Meteor Strike (NAT: 904% AOE Fire ranged physical, Pain 3 for 4 seconds, ignores PBlink)
- Turn 15: Universe Rupture: Water (NAT: AOE En-Water Level -1, 0.01s CT)
- Turn 16: Reaper (NAT: 441% AOE Fire ranged physical)
Savage Level 2 - Turn 17: Crimson Blaze (NAT: 294% AOE Fire piercing magic)
- Turn 18: Ignite Breath (NAT: 278% AOE Fire piercing ranged physical)
- Turn 19: The Universe (NAT: 486% AOE Omni-Elemental piercing magic)
Savage Level 2 - Turn 20: Flame Burst (NAT: 164% AOE Fire piercing ranged physical Sap)
- Turn 21: Universe Rupture: Water (NAT: AOE En-Water Level -1, 0.01s CT)
- Turn 22: Inferno Painflare (NAT: [No En-Water] 970% Fire magic, Pain 3 for 25 seconds, ignores MBlink)
Savage Level 2 - Turn 23A (If Pain exist in party): Hellfire (NAT: [Highest Pain] 490% Fire magic Berserk, ignores MBlink, 0.88s CT)
- Turn 23B (No Pain in party): Purgatory (NAT: AOE 50% curHP damage, ignores KO resist, 0.88s CT)
- Turn 24: Inferno Firaja (NAT: 678% AOE Fire piercing magic, ignores MBlink)
- Turn 25: Crimson Blaze (NAT: 294% AOE Fire piercing magic)
Savage Level 3 - Turn 26: Inferno Meteor Strike (NAT: 904% AOE Fire ranged physical, Pain 3 for 4 seconds, ignores PBlink)
- Turn 27: Flame Burst (NAT: 164% AOE Fire piercing ranged physical Sap)
- Turn 28: Universe Rupture: Water (NAT: AOE En-Water Level -1, 0.01s CT)
Savage Level 3 - Turn 29A (If Pain exist in party): Hellfire (NAT: [Highest Pain] 490% Fire magic Berserk, ignores MBlink, 0.88s CT)
- Turn 29B (No Pain in party): Purgatory (NAT: AOE 50% curHP damage, ignores KO resist, 0.88s CT)
- Turn 30: Inferno Firaja (NAT: 678% AOE Fire piercing magic, ignores MBlink)
Savage Level 3 - Turn 31 3n: Inferno Meteor Strike (NAT: 904% AOE Fire ranged physical, Pain 3 for 4 seconds, ignores PBlink)
- Turn 32 3n: Universe Rupture: Water (NAT: AOE En-Water Level -1, 0.01s CT)
- Turn 33 3n: Inferno Firaja (NAT: 678% AOE Fire piercing magic, ignores MBlink)
Ifrit - Phase 2 (70% - 41% HP):
Below 71% HP, interrupts with: Inferno Howl (NAT: [En-Water] Stun, 0.01s CT)
Below 71% HP, interrupts with: Summon Flame Pillars
Below 71% HP, interrupts with: Universe Rupture: Water (NAT: AOE En-Water Level -1, 0.01s CT)
Below 56% HP, interrupts with: Inferno Hellfire (Refer to above)
- Turn 1: Searing Aura (NAT: Self Water Resistance 10%, ATK & MAG 20% for 25 seconds)
Savage Level 1 - Turn 2: Inferno Painflare (NAT: [No En-Water] 970% Fire magic, Pain 3 for 25 seconds, ignores MBlink)
- Turn 3A (If Pain exist in party): Hellfire (NAT: [Highest Pain] 490% Fire magic Berserk, ignores MBlink, 0.88s CT)
- Turn 3B (No Pain in party): Purgatory (NAT: AOE 50% curHP damage, ignores KO resist, 0.88s CT)
Savage Level 1 - Turn 4: Crimson Blaze (NAT: 294% AOE Fire piercing magic)
- Turn 5: Flame Burst (NAT: 164% AOE Fire piercing ranged physical Sap)
- Turn 6: Inferno Firaja (NAT: 678% AOE Fire piercing magic, ignores MBlink)
Savage Level 1 - Turn 7: The Universe (NAT: 486% AOE Omni-Elemental piercing magic)
Savage Level 1 - Turn 8: Fire Grenade (NAT: 3x 240% AOE Fire ranged physical)
- Turn 9: Crimson Blaze (NAT: 294% AOE Fire piercing magic)
Savage Level 1 - Turn 10: Inferno Meteor Strike (NAT: 904% AOE Fire ranged physical, Pain 3 for 4 seconds, ignores PBlink)
Savage Level 1 - Turn 11: Reaper (NAT: 441% AOE Fire ranged physical)
- Turn 12: Flame Burst (NAT: 164% AOE Fire piercing ranged physical Sap)
- Turn 13: Inferno Meteor Strike (NAT: 904% AOE Fire ranged physical, Pain 3 for 4 seconds, ignores PBlink)
Savage Level 2 - Turn 14: The Universe (NAT: 486% AOE Omni-Elemental piercing magic)
- Turn 15: Fire Grenade (NAT: 3x 240% AOE Fire ranged physical)
Savage Level 2 - Turn 16: Universe Rupture: Water (NAT: AOE En-Water Level -1, 0.01s CT)
- Turn 17: Flame Burst (NAT: 164% AOE Fire piercing ranged physical Sap)
Savage Level 2 - Turn 18A (If Pain exist in party): Hellfire (NAT: [Highest Pain] 490% Fire magic Berserk, ignores MBlink, 0.88s CT)
- Turn 18B (No Pain in party): Purgatory (NAT: AOE 50% curHP damage, ignores KO resist, 0.88s CT)
- Turn 19: Reaper (NAT: 441% AOE Fire ranged physical)
- Turn 20: Universe Rupture: Water (NAT: AOE En-Water Level -1, 0.01s CT)
Savage Level 3 - Turn 21: Inferno Meteor Strike (NAT: 904% AOE Fire ranged physical, Pain 3 for 4 seconds, ignores PBlink)
- Turn 22: Ignite Breath (NAT: 278% AOE Fire piercing ranged physical)
- Turn 23A (If Pain exist in party): Hellfire (NAT: [Highest Pain] 490% Fire magic Berserk, ignores MBlink, 0.88s CT)
- Turn 23B (No Pain in party): Purgatory (NAT: AOE 50% curHP damage, ignores KO resist, 0.88s CT)
- Turn 24: Inferno Firaja (NAT: 678% AOE Fire piercing magic, ignores MBlink)
- Turn 25 3n: Inferno Meteor Strike (NAT: 904% AOE Fire ranged physical, Pain 3 for 4 seconds, ignores PBlink)
- Turn 26 3n: Universe Rupture: Water (NAT: AOE En-Water Level -1, 0.01s CT)
- Turn 27 3n: Inferno Firaja (NAT: 678% AOE Fire piercing magic, ignores MBlink)
Ifrit - Phase 3 (40% - 0% HP):
Below 41% HP, interrupts with: Inferno Howl (NAT: [En-Water] Stun, 0.01s CT)
Below 41% HP, interrupts with: Summon Flame Pillars
Below 26% HP, interrupts with: Inferno Hellfire (Refer to above)
- Turn 1: Warring Flame (NAT: Self Water Resistance 10%, DEF/RES/MND 50% for 25 seconds, 0.88s CT)
Savage Level 1 - Turn 2: Universe Rupture: Water (NAT: AOE En-Water Level -1, 0.01s CT)
- Turn 3: Ignite Breath (NAT: 278% AOE Fire piercing ranged physical)
Savage Level 1 - Turn 4: Crimson Blaze (NAT: 294% AOE Fire piercing magic)
Savage Level 1 - Turn 5: Inferno Firaja (NAT: 678% AOE Fire piercing magic, ignores MBlink)
Savage Level 1 - Turn 6: Flame Burst (NAT: 164% AOE Fire piercing ranged physical Sap)
- Turn 7: Crimson Blaze (NAT: 294% AOE Fire piercing magic)
Savage Level 1 - Turn 8: Ignite Breath (NAT: 278% AOE Fire piercing ranged physical)
Savage Level 1 - Turn 9: The Universe (NAT: 486% AOE Omni-Elemental piercing magic)
- Turn 10A (If Pain exist in party): Hellfire (NAT: [Highest Pain] 490% Fire magic Berserk, ignores MBlink, 0.88s CT)
- Turn 10B (No Pain in party): Purgatory (NAT: AOE 50% curHP damage, ignores KO resist, 0.88s CT)
Savage Level 3 - Turn 11: Reaper (NAT: 441% AOE Fire ranged physical)
- Turn 12: Inferno Meteor Strike (NAT: 904% AOE Fire ranged physical, Pain 3 for 4 seconds, ignores PBlink)
- Turn 13: Inferno Painflare (NAT: [No En-Water] 970% Fire magic, Pain 3 for 25 seconds, ignores MBlink)
- Turn 14: Universe Rupture: Water (NAT: AOE En-Water Level -1, 0.01s CT)
- Turn 15: Inferno Firaja (NAT: 678% AOE Fire piercing magic, ignores MBlink)
- Turn 16 3n: Inferno Meteor Strike (NAT: 904% AOE Fire ranged physical, Pain 3 for 4 seconds, ignores PBlink)
- Turn 17 3n: Universe Rupture: Water (NAT: AOE En-Water Level -1, 0.01s CT)
- Turn 18 3n: Inferno Firaja (NAT: 678% AOE Fire piercing magic, ignores MBlink)
Notes:
- Omni-Elemental: Fire, Ice, Wind, Earth, Lightning, Water, Holy, Dark & Bio
- All piercing attack uses 0.5 formula
- All attacks except those specifically mentioned has 1.76s CT
- Berserk, Stun & Sap can only be prevented by Astra
- Pain increases all types of incoming damage, 10% for each level, caps at 10
- In Phase 1, if the entire party has En-Water, Inferno Firaja will be used instead of Inferno Painflare
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