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20
[JP] Transcendent Omega Weapon Boss Info
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S0litair3d is in JP
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Transcendent Omega Weapon

Phase LV HP ATK DEF MAG RES MND SPD
Phase 1 450 500,000 1,800 75,000 1,800 99,750 150 650
Phase 2 400,000 1,800 75,000 1,800 99,750 150 650
Phase 3 500,000 2,200 75,000 2,200 99,750 150 650
Phase 4 500,000 2,500 75,000 2,500 99,750 150 650
Phase 5 700,000 2,700 112,500 2,700 149,625 150 670

 

  • Neutral to all elements in all phases
  • 50% resistant to all stat breaks in all phases
  • Fully deplete Omega Weapon's HP in the current phase to trigger the next phase
  • Absorb All will be used below 26% HP in Phase 5, lasts for 5 seconds

 


 

Chronicle of the Water Crystal RW

2 uses are provided, each takes 0.01s to cast.

This RW allows you to steal Transcendent Aura, Transcendent Curaga, Transcendent Meltdown or Transcendent Ultima.

If you use the RW at any time during Phase 1, you will steal Transcendent Aura.
Transcendent Curaga in Phase 2.
Transcendent Meltdown in Phase 3.
Transcendent Ultima in Phase 4.

You can use both RWs in the same phase to steal the respective move twice. Or in different phases to obtain 2 Transcendent moves.

 

At the start of Phase 5, Chronicle of the Water Crystal becomes Reflection Grimoire.
Reflection Grimoire contains the moves you have stolen. It's unusable if none are stolen.
Reflection Grimoire also takes 0.01s to cast.

 

If you use the RW, that stolen Transcendent attack will be replaced by Death. All of them.
Transcendent Aura will no longer be seen in the fight. Death will be used each time the script reaches Transcendent Aura.

If the RW was used in separate phases, Omega Weapon will lose two Transcendent moves in the entire fight.
No additional penalty if both RWs are used in the same Phase.

This special Death has 0.01s CT.

It will only target:
Slot 1 in Phase 1
Slot 2 in Phase 2
Slot 1 in Phase 3
Slot 2 in Phase 4
Slot 3 in Phase 5

 


 

Omega Weapon's Moveset

 

Death: ST Instant KO, NAT, 1.76s CT
Dispel: AOE 303% Dispel, WHT, 0.01s CT

Mighty Guard: Self Protect, Shell & Haste, 0.01s CT
Absorb All: 100% absorb all elemental damage for 5 seconds, 0.01s CT

 

Ultimate Megiddo Flame: AOE 99% maxHP damage, NAT, ignores KO resist, 1.76s CT
Ultimate Gravija: AOE 90% curHP damage, NAT, ignores KO resist, 1.76s CT

Ultimate Light Pillar: ST 9999 fixed damage, NAT, 1.76s CT

Ultimate Ultima: 534% AOE NE piercing magic, NAT, 1.76s CT
Ultimate Meteor: 2x 198% AOE NE piercing magic, NAT, 1.76s CT
Ultimate Flare: 486% AOE NE piercing magic, NAT, 1.76s CT
Ultimate Holy: 534% AOE Holy piercing magic, NAT, 1.76s CT

Ultimate Stomp: 240% AOE piercing ranged physical, NAT, 1.76s CT
Ultimate Terra Break: 4x 4-slot 164% piercing ranged physical, NAT, 1.76s CT

 

Transcendent Aura: Self ATK/MAG/DEF/RES/MND 100% for 7.5 seconds & Haste, 0.88s CT
Transcendent Curaga: Self 99999 Overflow heal & Guts, 0.88s CT
Transcendent Meltdown: 390% AOE NE piercing magic ATK/MAG/DEF/RES -99% for 7.5 seconds, NAT, 1.76s CT
Transcendent Ultima: AOE 99999 Overflow fixed damage, NAT, 1.76s CT

Transcendent Terra Break: 4x 4-slot 9999% Overflow piercing ranged physical, NAT, 1.76s CT

 

Notes:
* All piercing attacks use 0.5 formula
* Ultimate Light Pillar targets slot 5/4/5/4 in Phase 1/2/3/4
* Death targets slot 1/2/1/2/3 in Phase 1/2/3/4/5
* Terra Break targets: 2/3/4/5 -> 1/3/4/5 -> 1/2/3/5 -> 1/2/4/5

 


 

Phase 1:

  • Turn 1: Ultimate Megiddo Flame
  • Turn 2: Ultimate Ultima
  • Turn 3: Transcendent Aura
  • Turn 4: Ultimate Light Pillar (Member 5)
  • Turn 5: Ultimate Stomp
  • Turn 6: Ultimate Terra Break
  • Turn 7: Ultimate Gravija
  • Turn 8: Ultimate Ultima
  • Turn 9: Ultimate Meteor
  • Turn 10: Ultimate Flare
  • Turn 11: Ultimate Stomp
  • Turn 12: Ultimate Light Pillar (Member 5)
  • Turn 13: Transcendent Aura
  • Turn 14: Ultimate Light Pillar (Member 5)
  • Turn 15: Ultimate Ultima
  • Turn 16: Ultimate Meteor
  • Turn 17: Ultimate Megiddo Flame
  • Turn 18: Ultimate Gravija
  • Turn 19: Ultimate Stomp
  • Turn 20: Ultimate Meteor
  • Turn 21: Ultimate Terra Break
  • Turn 22: Ultimate Light Pillar (Member 5)
  • Turn 23: Transcendent Aura
  • Turn 24: Ultimate Light Pillar (Member 5)
  • Turn 25: Ultimate Flare
  • Turn 26: Ultimate Megiddo Flame
  • Turn 27: Ultimate Ultima
  • Turn 28: Ultimate Terra Break
  • Turn 29: Transcendent Aura
  • Turn 30: Ultimate Light Pillar (Member 5)

33.33%: Ultimate Terra Break
66.67%: Ultimate Megiddo Flame [Forced after Death is used, and after Ultimate Light Pillar is used]
Special: Death (Member 1) [Forced after Ultimate Megiddo Flame is used]

 

Phase 2:

  • Turn 1: Transcendent Curaga
  • Turn 2: Mighty Guard
  • Turn 3: Ultimate Megiddo Flame
  • Turn 4: Ultimate Light Pillar (Member 4)
  • Turn 5: Ultimate Gravija
  • Turn 6: Transcendent Curaga
  • Turn 7: Ultimate Light Pillar (Member 4)
  • Turn 8: Ultimate Terra Break
  • Turn 9: Ultimate Holy
  • Turn 10: Ultimate Stomp
  • Turn 11: Transcendent Curaga
  • Turn 12: Mighty Guard
  • Turn 13: Ultimate Megiddo Flame
  • Turn 14: Ultimate Meteor
  • Turn 15: Ultimate Light Pillar (Member 4)
  • Turn 16: Transcendent Curaga
  • Turn 17: Ultimate Light Pillar (Member 4)
  • Turn 18: Ultimate Terra Break
  • Turn 19: Ultimate Holy
  • Turn 20: Ultimate Gravija
  • Turn 21: Transcendent Curaga
  • Turn 22: Mighty Guard
  • Turn 23: Ultimate Megiddo Flame
  • Turn 24: Ultimate Stomp
  • Turn 25: Ultimate Meteor
  • Turn 26: Transcendent Curaga
  • Turn 27: Ultimate Light Pillar (Member 4)
  • Turn 28: Ultimate Terra Break
  • Turn 29: Ultimate Holy
  • Turn 30: Transcendent Curaga

33.33%: Ultimate Terra Break
66.67%: Ultimate Megiddo Flame [Forced after Death is used, and after Transcendent Curaga is used]
Special: Death (Member 2) [Forced after Ultimate Megiddo Flame is used]

 

Phase 3:

  • Turn 1: Dispel
  • Turn 2: Ultimate Meteor
  • Turn 3: Transcendent Meltdown
  • Turn 4: Ultimate Light Pillar (Member 3)
  • Turn 5: Ultimate Megiddo Flame
  • Turn 6: Ultimate Ultima
  • Turn 7: Ultimate Light Pillar (Member 3)
  • Turn 8: Ultimate Gravija
  • Turn 9: Ultimate Terra Break
  • Turn 10: Transcendent Meltdown
  • Turn 11: Ultimate Light Pillar (Member 3)
  • Turn 12: Dispel
  • Turn 13: Ultimate Meteor
  • Turn 14: Ultimate Ultima
  • Turn 15: Ultimate Stomp
  • Turn 16: Ultimate Holy
  • Turn 17: Transcendent Meltdown
  • Turn 18: Ultimate Light Pillar (Member 3)
  • Turn 19: Ultimate Meteor
  • Turn 20: Ultimate Megiddo Flame
  • Turn 21: Ultimate Ultima
  • Turn 22: Ultimate Flare
  • Turn 23: Ultimate Terra Break
  • Turn 24: Transcendent Meltdown
  • Turn 25: Ultimate Light Pillar (Member 3)
  • Turn 26: Ultimate Stomp
  • Turn 27: Ultimate Holy
  • Turn 28: Ultimate Light Pillar (Member 3)
  • Turn 29: Dispel
  • Turn 30: Transcendent Meltdown

33.33%: Ultimate Terra Break
66.67%: Ultimate Megiddo Flame [Forced after Death is used, and after Transcendent Meltdown is used]
Special: Death (Member 1) [Forced after Ultimate Megiddo Flame is used]

 

Phase 4:

  • Turn 1: Ultimate Light Pillar (Member 4)
  • Turn 2: Ultimate Megiddo Flame
  • Turn 3: Transcendent Ultima
  • Turn 4: Ultimate Light Pillar (Member 4)
  • Turn 5: Ultimate Flare
  • Turn 6: Ultimate Terra Break
  • Turn 7: Ultimate Gravija
  • Turn 8: Ultimate Meteor
  • Turn 9: Transcendent Ultima
  • Turn 10: Ultimate Light Pillar (Member 4)
  • Turn 11: Ultimate Stomp
  • Turn 12: Ultimate Flare
  • Turn 13: Ultimate Holy
  • Turn 14: Ultimate Megiddo Flame
  • Turn 15: Transcendent Ultima
  • Turn 16: Ultimate Light Pillar (Member 4)
  • Turn 17: Ultimate Stomp
  • Turn 18: Ultimate Terra Break
  • Turn 19: Ultimate Gravija
  • Turn 20: Ultimate Meteor
  • Turn 21: Transcendent Ultima
  • Turn 22: Ultimate Light Pillar (Member 4)
  • Turn 23: Ultimate Stomp
  • Turn 24: Ultimate Holy
  • Turn 25: Ultimate Light Pillar (Member 4)
  • Turn 26: Ultimate Megiddo Flame
  • Turn 27: Transcendent Ultima
  • Turn 28: Ultimate Light Pillar (Member 4)
  • Turn 29: Ultimate Flare
  • Turn 30: Ultimate Meteor

33.33%: Ultimate Terra Break
66.67%: Ultimate Megiddo Flame [Forced after Death is used, and after Ultimate Meteor is used]
Special: Death (Member 2) [Forced after Ultimate Megiddo Flame is used]

 

Phase 5:

  • Turn 1: Transcendent Aura
  • Turn 2: Transcendent Meltdown
  • Turn 3: Transcendent Curaga
  • Turn 4: Transcendent Ultima
  • Turn 5: Dispel
  • Turn 6: Ultimate Megiddo Flame
  • Turn 7: Ultimate Stomp
  • Turn 8: Ultimate Gravija
  • Turn 9: Ultimate Flare
  • Turn 10: Transcendent Terra Break
  • Turn 11: Transcendent Curaga
  • Turn 12: Transcendent Meltdown
  • Turn 13: Ultimate Meteor
  • Turn 14: Ultimate Holy
  • Turn 15: Transcendent Ultima
  • Turn 16: Transcendent Aura
  • Turn 17: Ultimate Megiddo Flame
  • Turn 18: Transcendent Curaga
  • Turn 19: Dispel
  • Turn 20: Transcendent Terra Break
  • Turn 21: Ultimate Meteor
  • Turn 22: Transcendent Meltdown
  • Turn 23: Ultimate Flare
  • Turn 24: Ultimate Stomp
  • Turn 25: Transcendent Ultima
  • Turn 26: Transcendent Curaga
  • Turn 27: Ultimate Holy
  • Turn 28: Ultimate Megiddo Flame
  • Turn 29: Transcendent Curaga
  • Turn 30: Transcendent Terra Break

50%: Ultimate Megiddo Flame
50%: Transcendent Terra Break [Forced after Death is used]
Special: Death (Member 3) [Forced after Transcendent Terra Break is used]
Below 26% HP: Absorb All

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