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16
[The fal'Cie's Puppets] boss guide
Post Body

The fal'Cie's Puppets ends 0/00/2017 at 15:00 JST.

Megathread
Relic Draw Thread
[Full Throttle Guide]()

Cid’s Mission:

  • Beat 凶 with a party consisting of only FF13 synergy characters.

 

Stage 1&6: Vile Peaks

Boss: Odin

Status Vulnerabilities: Stun
Notable Attacks:

  • Flourish of Steel (PHY: RT physical, 4 hits)
  • Crushing Blow (PHY: AOE physical)
  • Ullr's Shield (NAT: Self Protect/Shell)

Notes and Strategies: Characters start the fight with a 60 second Doom timer.


 

Stage 2&7: Sunleth Waterscape

Boss: Enki & Enlil

Elemental Resistances: Nulls water (Enki), thunder (Enlil); Weak to thunder (Enki), water (Enlil).
Status Vulnerabilities (All): Poison, Paralyze, Slow, Stop, Blind, Sleep, Berserk, Stun
Notable Attacks:

  • Attack (PHY: ST physical)
  • Trample (PHY: AOE physical)
  • Waterburst|Thunderburst (NAT: ST magical water|thunder)
  • Raging Torrent|Raging Tempest (NAT: AOE magical water|thunder)

Notes and Strategies: Enki is the blue one, Enlil is the yellow one. Enki uses the water damage abilities, Enlil uses the thunder damage ones.


 

Stage 3&8: Nautilus

Boss: Brynhildr

Elemental Resistances: Absorbs fire; Weak to ice.
Status Vulnerabilities: Stun
Notable Attacks:

  • Gunfire (PHY: RT physical, 6 hits)
  • Pyroshot (NAT: ST magical fire)
  • Pyroburst (NAT: AOE magical fire)
  • Slash (PHY: AOE physical)

Notes and Strategies: Characters start the fight with a 60 second Doom timer.


 

Stage 4&9: The Palamecia

Boss: Barthandelus & Pauldrons & Ailettes

Elemental Resistances (Pauldrons & Ailettes): Absorbs fire thunder (Pauldrons), ice water (Ailettes); Weak to ice water (Pauldrons), fire thunder (Ailettes); Resists everything else.
Status Vulnerabilities (Barthandelus): Slow, Stop, Sap, Stun
Status Vulnerabilities (Pauldrons & Ailettes): Poison, Paralyze, Slow, Stop, Blind, Sleep, Sap, Stun
Notable Attacks (Pauldrons & Ailettes):

  • Fire|Thunder|Blizzard|Water (BLK: ST magical fire|thunder|ice|water)
  • Fira|Watera (BLK: AOE magical fire|water)
  • Thundara|Blizzara (BLK: ST magical thunder|ice)
  • Firaga|Thundaga|Blizzaga|Waterga (BLK: AOE magical fire|thunder|ice|water)

Notable Attacks (Barthandelus):

  • Ruinga (BLK: ST magical non-element)
  • Baptism in Ruin (NAT: RT magical non-element, 3 hits)
  • Thanatosian Smile (NAT: AOE ranged physical)
  • Destrudo (NAT: AOE magical non-element)

Notes and Strategies: Barthandelus is un-targetable, and will not attack the party (but will buff his armor pieces), until the Pauldrons and Ailettes are destroyed. Once they are destroyed, Barthandelus uses Doom (60 seconds) as an interrupt.


 

Stage 5&10: Fifth Ark

Boss: Cid Raines

Status Vulnerabilities: Slow, Stun
Break Effectiveness (Elite only):

Power Armor Magic Mental Mind
50% 50% 50% 50% 50%

Notable Attacks (Attack Shift):

  • Attack (PHY: ST physical)
  • Ruin (BLK: ST moderate magical non-element)
  • Ruinga (BLK: AOE magical non-element)

Notable Attacks (Heal Shift):

  • Curaga (WHT: Self recover HP)
  • Esuna (WHT: Self Esuna)
  • Dispel (WHT: AOE Dispel)

Notable Attacks (Defense Shift):

  • Attack (PHY: ST physical)

Notable Attacks (Metamorphasis):

  • Attack (PHY: ST physical)
  • Ruin (BLK: ST moderate magical non-element)
  • Ruinga (BLK: AOE magical non-element)
  • Bioga (BLK: AOE magical bio, medium chance to Poison
  • Dazega (BLK: AOE magical non-element, extremely low chance to Sleep)
  • Curaga (WHT: Self recover HP)
  • Protect|Shell (WHT: Self Protect|Shell)
  • Seraphic Ray (NAT: AOE magical non-element)

 

EX The Beginning of the End

Boss: Anavatapta Warmech

Medal Conditions: Reduce the enemy's defense.
Elemental Damage Taken:

Fire Ice Thunder Earth Wind Water Holy Dark Bio
200%

Status Vulnerabilities: None!
Break Effectiveness:

Power Armor Magic Mental Mind
50% 50% 50% 50% 50%

Moveset:

  • Attack (PHY: ST physical)
  • Ternary Plasma (ST moderate ranged physical, 3 hits)
  • Gravity Beam (PHY: ST current HP gravity)
  • Antimatter Bomb (PHY: AOE current HP gravity)

Notes and Strategies: The Warmech will periodically use Omnegator, which makes the next few attacks deal 0 damage to it; thunder damage will count as 2 attacks for breaking the barrier.


 

EX The Striding Disaster

Boss: Adamanchelid

Medal Conditions: Reduce the Adamanchelid's attack.
Elemental Damage Taken:

Fire Ice Thunder Earth Wind Water Holy Dark Bio
200%

Status Vulnerabilities: None!
Break Effectiveness:

Power Armor Magic Mental Mind
50% 50% 50% 50% 50%

Moveset:

  • Attack (PHY: ST heavy physical)
  • Stomp (PHY: AOE ranged physical earth)
  • Quake (BLK: AOE magical earth)
  • (Weak/V Weak only) Bay (PHY: AOE ranged physical, Dispel)

Notes and Strategies:


 

EX Honesty of Fate

Boss: Proudclad

Medal Conditions: Reduce the Proudclad's attack.
Elemental Damage Taken:

Fire Ice Thunder Earth Wind Water Holy Dark Bio
50% 50% 50% 50% 50% 50%

Status Vulnerabilities: None!
Break Effectiveness:

Power Armor Magic Mental Mind
50% 50% 50% 50% 50%

Moveset (Proudclad, Ground):

  • Attack (PHY: ST moderate physical)
  • Muon Blaster (NAT: AOE ranged physical)
  • Limiters Deactivated (NAT: Self recover HP, increase attack, speed, defense, resistance)
  • (Limiters Deactivated only) Oneiric Maelstrom (NAT: AOE ranged physical)

Moveset (Proudclad, Air):

  • Attack (NAT: ST ranged physical)
  • Charge (Null action)
  • Annihilation Mode (PHY: ST heavy physical)
  • Limiters Deactivated (NAT: Self recover HP, increase attack, speed, defense, resistance)
  • Retaliatory Strike (NAT: RT moderate ranged physical, 4 hits)

Moveset (Bits):

  • Laser (NAT: ST moderate ranged physical)

Notes and Strategies: The Bits cannot be targeted.


 

*凶 *

Boss: 凶 Vetala

Phase LVL HP ATK DEF MAG RES MND SPD
All 140

Medal Conditions: Win with at least 3 characters alive.
Elemental Damage Taken (Barrier):

Fire Ice Thunder Earth Wind Water Holy Dark Bio
50% 50% 50% 0% 50% 50% 50% 50% 50%

Elemental Damage Taken (No Barrier):

Fire Ice Thunder Earth Wind Water Holy Dark Bio
0%

Status Vulnerabilities: Stun
Break Effectiveness:

Power Armor Magic Mental Mind
50% 50% 50% 50% 50%

Moveset:

  • Attack (PHY: ST physical)

Notes and Strategies:


 

凶

Boss: 凶 Anavatapta Warmech

Phase LVL HP ATK DEF MAG RES MND SPD
Default 180

Medal Conditions: Win with at least 2 characters alive.
Elemental Damage Taken:

Fire Ice Thunder Earth Wind Water Holy Dark Bio
150%

Status Vulnerabilities: Stun
Break Effectiveness:

Power Armor Magic Mental Mind
50% 50% 50% 50% 50%

Moveset:

  • Attack (PHY: ST physical)

Notes and Strategies:


 

æ»…

Boss: æ»… Tiamat Eliminator

Phase LVL HP ATK DEF MAG RES MND SPD
Default 220

Medal Conditions: Reduce the Tiamat Eliminator's attack.
Elemental Damage Taken:

Fire Ice Thunder Earth Wind Water Holy Dark Bio
50% 50% 50% 50% 50% 50% 50%

Status Vulnerabilities: Stun
Break Effectiveness:

Power Armor Magic Mental Mind
50% 50% 50% 50% 50%

Moveset:

  • Attack (PHY: ST physical)

Notes and Strategies:

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