Coming soon - Get a detailed view of why an account is flagged as spam!
view details

This post has been de-listed

It is no longer included in search results and normal feeds (front page, hot posts, subreddit posts, etc). It remains visible only via the author's post history.

0
Buffs wearing off on doubletap?
Post Body

I was running a dungeon with Squall tearing things apart with the BSB2.
I had two draws and my roar hit darn hard with 6 heavy hits.
But since he is Legend dived and using the chance to double cast spellblade materia he decided to do a second roar strike.
However the second hit was only 4 anemic hits and when I looked at Squall he no longer had the draw orbs and he was not in burst mode for his next turn.

Best I can guess is that if you run out of burst mode but you get one more action with it it clears the burst buffs before double tapping.
Not sure if the same effect works on Ex modes or chases.
I don't know if the timer moves a little, as I have seen in magicite dungeons with reflected damage, and the initial hit could be in an Ex mode but it wears off before a chase triggers.

Has anyone else seen something like this happen?

Author
Account Strength
100%
Account Age
8 years
Verified Email
Yes
Verified Flair
No
Total Karma
18,482
Link Karma
1,318
Comment Karma
17,123
Profile updated: 1 week ago
Posts updated: 2 days ago
Corgi in disguise

Subreddit

Post Details

We try to extract some basic information from the post title. This is not always successful or accurate, please use your best judgement and compare these values to the post title and body for confirmation.
Posted
7 years ago