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The Dawn Warriors ends 10/23/2017 at 15:00 JST.
Megathread
Relic Draw Thread
Full Throttle Guide
Cid’s Mission:
- Beat 凶 North Mountain with a party consisting of only FF5 synergy characters.
Stage 1&6: Castle of Bal
Boss: Abductor
Boss HP: 2,500 (Classic) | 32,000 (Elite)
Elemental Resistances: Nulls earth.
Status Vulnerabilities: Confuse, Silence, Slow, Stop, Blind, Sleep, Berserk, Stun
Notable Attacks:
- Absorb (PHY: ST moderate physical, Self recover HP)
- Hurricane (NAT: AOE current HP gravity)
Stage 2&7: Xezat's Fleet
Boss: Gilgamesh & Enkidu
Boss HP: 3,000 (Gilgamesh, Classic) | 2,500 (Enkidu, Classic) | 40,000 (Gilgamesh, Elite) | 20,000 (Enkidu, Elite)
Elemental Resistances (Enkidu): Nulls earth.
Status Vulnerabilities (Both): Silence, Slow, Blind, Stun
Notable Attacks:
- (Both) Critical (PHY: ST moderate physical)
- (Gilgamesh) Death's Claw (NAT: ST current HP gravity, medium chance to Paralyze)
- (Enkidu) Aerora (NAT: ST magical wind)
- (Enkidu) Absorb (PHY: ST moderate physical, Self recover HP)
- (Enkidu) White Wind (NAT: AOE recover HP)
- (Enkidu) String (NAT: ST magical non-element, high chance to Slow)
- (Enkidu) Chi Waves (NAT: ST reduce attack, defense, magic, and resistance)
Notes and Strategies: Enkidu spawns when Gilgamesh's HP reaches a specific threshold. Both must be defeated to win.
Stage 3&8: Barrier Tower
Boss: Atomos
Boss HP: 8,000 (Classic) | 60,000 (Elite)
Status Vulnerabilities: Sleep, Stun
Notable Attacks:
- Curse of Atomos (NAT: AOE Doom)
- Comet (BLK: ST magical non-element)
- Slowga (WHT: AOE high chance to Slow)
- Graviga (BLK: AOE current HP gravity)
Stage 4&9: Elder Tree
Boss: Melusine
Boss HP: 13,000 (Classic) | 100,000 (Elite)
Elemental Resistances: see notes.
Status Vulnerabilities: Paralyze, Slow, Stop, Blind, Sleep, Stun
Notable Attacks:
- Attack (PHY: ST physical)
- Firaga|Blizzaga|Thundaga (BLK: ST magical fire|ice|thunder)
- Firaga|Blizzaga|Thundaga (BLK: AOE magical fire|ice|thunder)
- Confuse (NAT: ST high chance to Confuse)
Notes: Melusine shifts between fire weak ice and thunder absorb, ice weak fire and thunder absorb, thunder weak fire and ice absorb, and fire ice and thunder absorb but with reduced physical defense. In all phases she nulls earth, wind, water, holy, dark, and bio damage.
Stage 5&10: North Mountain
Boss: Bahamut
Boss HP: 20,000 (Classic) | 130,000 (Elite)
Elemental Resistances: Nulls earth.
Status Vulnerabilities: Slow, Blind, Stun
Break Effectiveness:
Power | Armor | Magic | Mental | Mind |
---|---|---|---|---|
50% | 50% | 50% | 50% | 50% |
Notable Attacks:
- Attack (PHY: ST physical)
- Megaflare (NAT: AOE magical non-element)
- Atomic Ray (NAT: AOE magical fire)
- Blaze (NAT: AOE magical ice, high chance to Sap)
- Inferno (NAT: ST maximum HP gravity)
- Earthshaker (NAT: AOE magical earth)
- Aqua Breath (NAT: AOE magical water)
- Lightning (NAT: ST magical thunder)
- Maelstrom (NAT: AOE current HP gravity)
- Snowstorm (NAT: ST magical ice)
- Poison Breath (NAT: ST magical bio, medium chance to Poison)
EX Istory Waterfall
Boss: Triton & Nereid & Phobos
Boss HP: 33,000 each
Medal Conditions: Defeat the bosses without being KO'd.
Elemental Damage Taken (Triton):
Fire | Ice | Thunder | Earth | Wind | Water | Holy | Dark | Bio |
---|---|---|---|---|---|---|---|---|
-100% | 200% |
Elemental Damage Taken (Nereid):
Fire | Ice | Thunder | Earth | Wind | Water | Holy | Dark | Bio |
---|---|---|---|---|---|---|---|---|
200% | -100% |
Elemental Damage Taken (Phobos):
Fire | Ice | Thunder | Earth | Wind | Water | Holy | Dark | Bio |
---|---|---|---|---|---|---|---|---|
200% | -100% |
Status Vulnerabilities (Triton/Nereid): Poison, Blind, Sap, Stun
Status Vulnerabilities (Phobos): Poison, Blind, Sleep, Sap, Stun
Break Effectiveness (All):
Power | Armor | Magic | Mental | Mind |
---|---|---|---|---|
50% | 50% | 50% | 50% | 50% |
Moveset (Triton):
- (Default only) Attack (PHY: ST physical)
- Firaga (BLK: ST magical fire)
- Flamethrower (NAT: AOE magical fire)
- Delta Attack (BLK: ST magical non-element, low chance to Petrify)
Moveset (Nereid):
- (Default only) Attack (PHY: ST physical)
- Blizzaga (BLK: ST magical ice)
- Snowstorm (NAT: AOE magical ice)
- Blaze (NAT: AOE magical ice, low chance to Sap)
- Delta Attack (BLK: ST magical non-element, low chance to Petrify)
Moveset (Phobos):
- (Default only) Attack (PHY: ST physical)
- Bio (BLK: AOE magical bio)
- Rainbow Wind (NAT: ST low chance to Blind, Silence, and/or Sap)
- Delta Attack (BLK: ST magical non-element, low chance to Petrify)
Boss: Leviathan
Boss HP: 100,000
Medal Conditions: Defeat Leviathan without being KO'd.
Elemental Damage Taken:
Fire | Ice | Thunder | Earth | Wind | Water | Holy | Dark | Bio |
---|---|---|---|---|---|---|---|---|
0% | 200% | 0% | -100% |
Status Vulnerabilities: Silence, Slow, Blind, Stun
Break Effectiveness:
Power | Armor | Magic | Mental | Mind |
---|---|---|---|---|
50% | 50% | 50% | 50% | 50% |
Moveset:
- Attack (PHY: ST physical)
- Tail (PHY: ST moderate physical, low chance to Sap)
- Aqua Breath (NAT: AOE magical water)
- Tsunami (NAT: AOE magical water)
- Counter Tsunami (response to white or black magic; NAT: AOE magical water)
- Counter Entangle (response to physical attack; NAT: ST medium chance to Paralyze)
Notes and Strategies: In the first fight, the triplets will revive and use Delta Attack if all three are not killed within a short time of the first one dying. In the second fight, Leviathan can attack twice per turn.
EX Sunken Walse Tower
Boss: Famed Mimic Gogo
Boss HP: 180,000
Medal Conditions: Defeat Gogo without being KO'd.
Elemental Damage Taken:
Fire | Ice | Thunder | Earth | Wind | Water | Holy | Dark | Bio |
---|---|---|---|---|---|---|---|---|
0% |
Status Vulnerabilities: Silence, Slow, Stun
Break Effectiveness:
Power | Armor | Magic | Mental | Mind |
---|---|---|---|---|
50% | 50% | 50% | 50% | 50% |
Moveset:
- (Default/Weak only) Attack (PHY: ST physical)
- (Default/Weak only) Critical (PHY: ST moderate physical)
- (Default/Weak only) Holy (WHT: ST magical holy)
- (Default/Weak only) Flare (BLK: ST magical non-element)
- (Weak/Angry only) Meteor (BLK: AOE magical non-element)
- (Angry only) Aqua Breath (NAT: AOE magical water)
- (Angry only) Maelstrom (BLK: AOE current HP gravity)
- (Angry only) Snowstorm (NAT: AOE magical ice)
- (Angry only) Blaze (NAT: AOE magical ice, high chance to Sap)
Notes and Strategies: Carefully imitate Gogo's every action for the first section of the fight or he'll get angry.
EX Exodus's Castle
Boss: Exdeath
Boss HP: 200,000
Medal Conditions: Defeat Exdeath without being KO'd.
Elemental Damage Taken:
Fire | Ice | Thunder | Earth | Wind | Water | Holy | Dark | Bio |
---|---|---|---|---|---|---|---|---|
200% | 0% |
Status Vulnerabilities: Slow, Stun
Break Effectiveness:
Power | Armor | Magic | Mental | Mind |
---|---|---|---|---|
50% | 50% | 50% | 50% | 50% |
Moveset:
- (Default only) Bio (BLK: ST magical bio)
- (Default only) Gravity (BLK: ST current HP gravity)
- (Default only) Doom (NAT: ST Doom)
- (Default only) Inferno (NAT: AOE current HP gravity, medium chance to Sap)
- (Default only) Hurricane (NAT: ST current HP gravity)
- Attack (PHY: ST physical)
- Sap (PHY: ST moderate physical, medium chance to Sap)
- Earthshaker (NAT: AOE magical earth)
- (Weak only) Firaga (BLK: ST magical fire)
- (Weak only) Blizzaga (BLK: ST magical ice)
- (Weak only) Thundaga (BLK: ST magical thunder)
Notes and Strategies:
凶 Ship Graveyard
Boss: 凶 Siren
Boss HP: 260,000
Medal Conditions: Exploit Siren's window of weakness to fire attacks.
Elemental Damage Taken (Living):
Fire | Ice | Thunder | Earth | Wind | Water | Holy | Dark | Bio |
---|---|---|---|---|---|---|---|---|
50% | 50% | 50% | 50% | 50% | 50% | 50% | 50% | 50% |
Elemental Damage Taken (Undead):
Fire | Ice | Thunder | Earth | Wind | Water | Holy | Dark | Bio |
---|---|---|---|---|---|---|---|---|
150% | 50% | 50% | 50% | 50% | 50% | 50% | 50% | -100% |
Status Vulnerabilities: None!
Break Effectiveness:
Power | Armor | Magic | Mental | Mind |
---|---|---|---|---|
50% | 50% | 50% | 50% | 50% |
Moveset:
- (Living only) Protect (WHT: Self Protect)
- (Living only) Blizzard (BLK: 3T magical ice)
- (Living only) Thunder (BLK: AOE magical thunder)
- (Living only) Sleep (BLK: ST high chance to Sleep)
- (Living only) Silence (WHT: ST high chance to Silence)
- (Living only) Slow (WHT: ST high chance to Slow)
- (Living only) Haste (WHT: Self Haste)
- (Living only) 凶 Blizzard (NAT: 3T piercing moderate magical ice)
- (Living only) 凶 Thunder (NAT: AOE piercing magical thunder)
- (Living only) Counter Cure (response to white or black magic; WHT: Self recover HP)
- Attack (PHY: ST moderate physical)
- (Undead only) Embrace (NAT: ST piercing moderate physical, high chance to Poison)
- (Undead only) Attack (PHY: AOE moderate physical)
- (Undead only) 凶 Embrace (NAT: RT piercing physical, high chance to Poison, 3 hits)
Notes and Strategies: Siren uses Protect on her first turn. Siren begins the fight in Living form and switches back and forth between Living and Undead forms every 3 turns. The Poison status deals much more damage in this fight.
凶 North Mountain
Boss: 凶 Bahamut
Boss HP: 388,610
Medal Conditions: Reduce Bahamut's magic.
Elemental Damage Taken:
Fire | Ice | Thunder | Earth | Wind | Water | Holy | Dark | Bio |
---|---|---|---|---|---|---|---|---|
150% | 0% |
Status Vulnerabilities: None!
Break Effectiveness:
Power | Armor | Magic | Mental | Mind |
---|---|---|---|---|
50% | 50% | 50% | 50% | 50% |
Moveset:
- (Phase 1 only) 凶 Megaflare (NAT: AOE piercing supermassive magical non-element)
- (Phases 2-7 only) Attack (PHY: ST moderate physical)
- (Phase 2 only) Atomic Ray (NAT: AOE magical fire)
- (Phase 2 only) Blaze (NAT: AOE magical ice, medium chance to Sap)
- (Phase 3 only) Inferno (NAT: ST maximum HP gravity)
- (Phase 3 only) Earthshaker (NAT: AOE moderate magical earth)
- (Phase 4 only) Aqua Breath (NAT: AOE moderate magical water)
- (Phase 4 only) Lightning (NAT: ST massive magical thunder)
- (Phase 5 only) Maelstrom (NAT: ST current HP gravity)
- (Phase 5 only) Snowstorm (NAT: 2T supermassive magical ice)
- (Phase 6 only) Poison Breath (NAT: 2T heavy magical bio, medium chance to Poison)
- (Phase 7 only) Megaflare (NAT: AOE heavy magical non-element)
Notes and Strategies: If you do not reduce Bahamut below 96% HP within 3 of its turns, it will use 凶 Megaflare and probably wipe your party.
æ»… Sealed by the Four Warriors
Boss: æ»… Exdeath of 30 Years Ago
Phase | LVL | HP | ATK | DEF | MAG | RES | MND | SPD |
---|---|---|---|---|---|---|---|---|
1st Form | 220 | 100,000 | 1000 | 4500 | 1000 | 7500 | 800 | 650 |
2nd Form | 220 | 150,000 | 1200 | 4900 | 1200 | 7900 | 800 | 650 |
3rd Form | 220 | 120,000 | 1000 | 4500 | 1000 | 7500 | 800 | 600 |
4th Form | 220 | 300,000 | 1100 | 4900 | 1100 | 7900 | 800 | 450 |
Medal Conditions: Win with at least 2 characters alive.
Elemental Damage Taken:
Fire | Ice | Thunder | Earth | Wind | Water | Holy | Dark | Bio |
---|---|---|---|---|---|---|---|---|
150%1 | 150%1 | 150%1 | 150%1 | -100% |
1: Exdeath's first form is weak to wind, its second is weak to water, third is weak to fire, and fourth is weak to earth. Each form is neutral to the elements it isn't weak to.
Status Vulnerabilities: None!
Break Effectiveness:
Power | Armor | Magic | Mental | Mind |
---|---|---|---|---|
50% | 50% | 50% | 50% | 50% |
Moveset (1st Form):
- Attack (PHY: ST 188% physical)
- Bio (BLK: ST 450% magical bio)
- Graviga (BLK: AOE 303% chance to 50% current HP gravity)
- Doom (NAT: ST Doom)
- Earthshaker (NAT: AOE 260% magical earth)
- Inferno (BLK: AOE 303% chance to 30% maximum HP gravity)
- Firaga (BLK: AOE 342% magical fire)
- Blizzaga (BLK: ST 490% magical ice)
- Thundaga (BLK: AOE 294% magical thunder)
Moveset (2nd Form):
- Attack (PHY: ST 188% physical)
- Bio (BLK: ST 450% magical bio)
- Doom (NAT: ST Doom)
- Earthshaker (NAT: AOE 260% magical earth)
- Inferno (BLK: AOE 303% chance to 30% maximum HP gravity)
- Hurricane (NAT: ST auto-hit 60% current HP gravity)
- Vacuum Wave (PHY: AOE 202% ranged physical, 21% chance to Sap)
- Firaga (BLK: AOE 490% magical fire)
- Thundaga (BLK: AOE 294% magical thunder)
Moveset (3rd Form):
- Attack (PHY: ST 188% physical)
- Bio (BLK: ST 450% magical bio)
- Graviga (BLK: AOE 303% chance to 50% current HP gravity)
- Doom (NAT: ST Doom)
- Earthshaker (NAT: AOE 260% magical earth)
- Hurricane (NAT: ST auto-hit 60% current HP gravity)
- Vacuum Wave (PHY: AOE 202% ranged physical, 21% chance to Sap)
- Blizzaga (BLK: ST 490% magical ice)
- Thundaga (BLK: AOE 294% magical thunder)
- 凶 Sword Dance (NAT: RT 206% physical, 4 hits)
Moveset (4th Form):
- Attack (PHY: ST 188% physical)
- Bio (BLK: ST 450% magical bio)
- Graviga (BLK: AOE 303% chance to 50% current HP gravity)
- Vacuum Wave (PHY: AOE 202% ranged physical, 21% chance to Sap)
- Firaga (BLK: AOE 342% magical fire)
- Blizzaga (BLK: ST 490% magical ice)
- Thundaga (BLK: AOE 294% magical thunder)
- 凶 Sword Dance (NAT: RT 206% physical, 4 hits)
- 凶 Maelstrom (NAT: AOE auto-hit 60% current HP gravity)
- 凶 Orbit Guard (NAT: Self Protect, Shell, and Haste)
Notes and Strategies: Each time you defeat one of Exdeath's forms, the next form in sequence will spawn. The first form does nothing on its 1st and 2nd turns.
Multiplayer:
Boss:
Boss HP: (d160) | (d220)
Medal Conditions: Defeat with at least 4 characters alive.
Elemental Damage Taken:
Fire | Ice | Thunder | Earth | Wind | Water | Holy | Dark | Bio |
---|---|---|---|---|---|---|---|---|
Status Vulnerabilities: Stun
Break Effectiveness:
Power | Armor | Magic | Mental | Mind |
---|---|---|---|---|
50% | 50% | 50% | 50% | 50% |
Notable Attacks:
- Attack (PHY: ST physical)
Notes and Strategies:
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