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[Last of the Red Wings] Multiplayer Megathread
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JP Boss Guide by /u/Zurai001

Multiplayer Enemy AI by /u/TFMurphy


BOSS: Cagnazzo (IV)

Difficulties: 160 (Ultimate ) and 220 (Apocalypse )

Mastery Conditions:

  • Win with 4 or more party members alive.
  • Reduce Cagnazzo's RES.
  • Reduce Cagnazzo's MAG.

Overview:

  • Good ol' Cagnazzo as you remember, except just a little easier.
  • In his previous Ultimate or above incarnations, he was weak to Ice in standard form, and weak to Lightning his barrier form, then would null the other element in each form (i.e. standard nulls every element except Ice, and barrier form nulls everything except Lightning), which made it frustrating to hit his weaknesses before. Not anymore - this version simply has elemental resistance over nullification, so you won't get screwed over by random barrier modes. Likewise when he is in his shell, he resists every element. In all forms, he absorbs Water.
  • In barrier form, you have to hit him with 7 different Lightning-elemental attacks to break him out of it. Remember that multi-hit attacks count as one attack for this purpose.
  • He also has access to Stop, Slow and Sleep. He uses Counter Stop as a physical counter.
  • He also Hastes himself from time to time.
  • Other than that, all of his attacks are magical in nature, and are largely Water-elemental.

Tips:

  • Affliction Break/Astra will deal with AoE Sleep/Slow.
  • If your party has a way to deal with status effects, go with Water-elemental resistance accessories.
  • Indomitable Blade/Grand Cross deals with the following attacks:
    • Slow (self-only)
    • Sleep (self-only)
    • Triple Watera
    • Waterga
    • AoE Watera (self-only)
  • The brute force way is to heavily stack Magic debuffs (Vaan's BSB, Fujin's BSB, any of the ATK/MAG debuff SB's), then just throw whatever at him.
  • Shantotto/Delita/Palom BSB's are great for damage here - due to their multi-elemental natures, you can be assured you will always hit his weakness in either standard or barrier form, as long as he doesn't enter Shell form Alternatively, you can just Imperil Lightning him (stack 3x) then just Lightning him all the way - he'll be at least 10% weak to Lightning in every form, and becomes 100% weak in barrier form.
  • Bring a Dispel/Banishing Strike to deal with Haste. Alternatively, Zurai's AI doesn't list him as being immune to Reflect, so you can cast Reflect on him so he never gets to Haste himself.

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7 years ago