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What's the point of summoning abilities?
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I've only been playing a month, but I can't find any reason to use summoning abilities, mostly due to their low use count combined with their difficulty to hone. Is the whole idea that 2 hits each of 5 turns is better than 1 hit each of 10 turns? They don't seem to hit that hard, and most situations prefer ST damage, where the Chain spells would be better off and have more uses. What am I missing? Thanks!
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