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[Destined Confrontation, Awakening Power] boss guide
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Note: Effective from this week onward, I will be posting Bonus Battle and Multiplayer boss info on the afternoon after they drop, rather than on the same night.

Destined Confrontation, Awakening Power ends 3/20/2016 at 15:00 JST.

Questions/comments about things other than bosses or event quests? Try the megathread or the relic draw thread.

Cid’s Mission:

  • Beat Battle of the Tower of Babil, Sorrow (Elite) with a party which must include Edge.
  • Beat 凶 with a party consisting of only FF4 synergy characters.

 

Stage 1&6: Eblan Cave

Boss: Rubicante

Boss HP: 2,593 (Classic) | 31,706 (Elite)
Elemental Resistances: Absorbs fire, (Cloak Closed) ice, water; Weak to (Cloak Open) ice, water.
Status Vulnerabilities: Slow, Stun
Notable Attacks:

  • Attack (PHY: ST/AOE physical)
  • (Cloak Open only) Blaze (NAT: AOE moderate magical fire)
  • (Cloak Open only) Inferno (NAT: ST heavy magical fire)
  • Counter Fira (response to physical attacks; BLK: AOE magical fire)

 

Stage 2&7: Battle of the Tower of Babil, Sorrow

Boss: King & Queen of Eblan

Boss HP: 4,558 each (Classic) | 89,824 each (Elite)
Status Vulnerabilities (All): Slow, Stun
Notable Attacks:

  • Fira (BLK: AOE magical fire)
  • Fira (BLK: ST moderate magical fire)

Notes and Strategies: You only have to defeat one of them to win.


 

Stage 3&8: Battle of the Tower of Babil, Passion

Boss: Rubicante

Boss HP: 13,149 (Classic) | 98,845 (Elite)
Elemental Resistances: Absorbs fire, (Cloak Closed) ice, water; Weak to (Cloak Open) ice, water.
Status Vulnerabilities: Slow, Sap, Stun
Notable Attacks:

  • Attack (PHY: ST/AOE physical)
  • (Cloak Open only) Blaze (NAT: AOE moderate magical fire)
  • (Cloak Open only) Inferno (NAT: ST heavy magical fire)
  • Counter Fira (response to physical attacks; BLK: AOE magical fire)
  • Counter Raise (response to fire attacks; WHT: ST 40% HP Raise)

 

Stage 4&9: Bahamut's Cave

Boss: Behemoth

Boss HP: 20,454 (Classic) | 132,231 (Elite)
Elemental Resistances: Resists fire, ice, thunder, wind, water, holy, dark.
Status Vulnerabilities: Confuse, Paralyze, Slow, Blind, Sleep, Berserk, Sap, Stun
Notable Attacks:

  • Attack (PHY: ST moderate physical)
  • Attack (PHY: AOE physical)

 

Stage 5&10: Deepest Part of Bahamut's Cave

Boss: Bahamut

Boss HP: 20,064 (Classic) | 132,359 (Elite)
Elemental Resistances: Nulls earth; Resists everything else except bio.
Status Vulnerabilities: Poison, Slow, Stop, Blind, Stun
Notable Attacks:

  • Megaflare (NAT: AOE heavy magical non-element)
  • Counter Reflect (response to black or white magic; WHT: Self Reflect)

Notes and Strategies: Bahamut counts down from 5 and uses Megaflare when his count hits 0, then resets to 5. This is his only means of attack.


 

EX The Four Fiends

Boss: Sandy & Cindy & Mindy

Boss HP: 50,305 (Sandy) | 53,180 (Cindy) | 47,431 (Mindy)
Medal Conditions: Defeat Cindy first. Remove Reflect from Cindy.
Status Vulnerabilities (All): Stun
Break Resistances (All): Power, Armor, Magic, Mental, Mind
Moveset (Sandy):

  • Attack (PHY: ST physical)
  • Cura (WHT: ST heal)
  • Slow (WHT: ST Slow, medium chance)
  • Berserk (WHT: ST Berserk, medium chance)
  • Confuse (BLK: ST Confuse, medium chance)
  • Reflect (WHT: Reflect Cindy)

Moveset (Cindy):

  • Attack (PHY: ST moderate physical)
  • Attack (PHY: AOE physical)
  • Recovery (WHT: Self heal)

Moveset (Mindy):

  • Fire/Blizzard/Thunder/Bio (BLK: ST massive magical fire/ice/thunder/bio)
  • Fira/Blizzara/Thundara (BLK: ST supermassive magical fire/ice/thunder)
  • Attack (PHY: ST physical)
  • Firaga (BLK: AOE magical fire)

Boss: Barbariccia

Boss HP: 129,356
Medal Conditions: Cancel Barbariccia's spin with a jump attack. Reduce Barbariccia's magic.
Elemental Damage Taken:

Fire Ice Thunder Earth Wind Water Holy Dark Bio
50% 50%

Status Vulnerabilities: Stun
Break Resistances: Power, Armor, Magic, Mental, Mind
Moveset:

  • (Default only) Attack (PHY: ST moderate physical)
  • (Default only) Attack (PHY: AOE physical)
  • (Default only) Counter Maelstrom (response to black or white magic; NAT: AOE % current HP damage)
  • (Spin only) Tornado (NAT: ST heavy magical wind)
  • (Spin only) Glare (NAT: ST Petrify, low chance)
  • (Spin only) Counter Lightning (response to physical attacks; NAT: AOE % maximum HP damage)

Notes and Strategies: All three Magus Sisters must be defeated to win. Barbariccia's Spin mode can only be removed by hitting her with a jump-type attack (which can trigger Counter Lightning, so be careful).


 

EX That Which Invites Death

Boss: Plague

Boss HP: 185,000
Medal Conditions: Remove Plague's Haste. Reduce Plague's defense. Reduce Plague's resistance.
Elemental Damage Taken:

Fire Ice Thunder Earth Wind Water Holy Dark Bio
50% 50%

Status Vulnerabilities: Stun
Break Resistances: Power, Armor, Magic, Mental, Mind
Moveset:

  • Attack (PHY: ST moderate physical)
  • Recovery (NAT: Self heal)
  • Shell (WHT: Self Shell)
  • Doom (NAT: AOE Doom)
  • Protect (WHT: Self Protect)
  • Haste (WHT: Self Haste)
  • Slow (WHT: ST Slow, medium chance)
  • Attack (PHY: AOE moderate physical)

 

EX Deadly Guardians of the Treasure

Boss: Lunasaurs

Boss HP: 142,000 each
Medal Conditions: Exploit a Lunasaur's weakness to fire attacks. Reduce a Lunasaur's attack. Reduce a Lunasaur's magic.
Elemental Damage Taken (All):

Fire Ice Thunder Earth Wind Water Holy Dark Bio
200% 50%

Status Vulnerabilities (All): Stun
Break Resistances (All): Power, Armor, Magic, Mental, Mind
Moveset:

  • Attack (PHY: ST moderate physical)
  • Recovery (NAT: Self heal)
  • Attack (PHY: AOE moderate physical)
  • Bad Breath (NAT: AOE Poison, Confuse, Blind, and/or Sleep, extremely low chance each)
  • Bio (BLK: ST moderate magical bio)
  • Inferno (NAT: AOE % maximum HP damage)
  • (Lunasaur A only) Counter Reflect (response to physical attacks; WHT: AOE Reflect)

Notes and Strategies: There are two Lunsaurs. Both must be defeated to win.


 

凶 The Real Price of Old Age

Boss: 凶 Dr. Lugae & 凶 Barnabus

Phase LVL HP ATK DEF MAG RES MND SPD
Barnabus 140 90,263 619 1650 542 2496 350 200
Barnabus-Z 140 103,158 643 1700 588 2642 350 400
Lugaeborg, Default 140 130,603 682 1500 588 2496 350 425
Lugaeborg, Weak 140 704 620 400

Medal Conditions: Reduce 凶 Barnabus's attack. Exploit 凶 Barnabus's weakness to thunder attacks. Reduce 凶 Barnabus-Z's defense. Elemental Damage Taken (All):

Fire Ice Thunder Earth Wind Water Holy Dark Bio
150%

Status Vulnerabilities (All): Stun
Break Resistances (All): Power, Armor, Magic, Mental, Mind
Moveset (Dr. Lugae):

  • Treatment (WHT: ST heal)
  • Haste (WHT: ST Haste)
  • Protect (WHT: ST Protect)
  • Shell (WHT: ST Shell)
  • Regen (WHT: ST Regen)

Moveset (Barnabus):

  • Attack (PHY: ST 110% physical)
  • Beam (PHY: ST 266% ranged physical)
  • Lasers (NAT: AOE 240% ranged physical)
  • Attack (PHY: RT 150% physical, 2 hits)
  • Fumble (NAT: AOE 159% physical)

Moveset (Barnabus-Z):

  • Attack (PHY: ST 110% physical)
  • Flamethrower (NAT: AOE 210% magical fire)
  • Beam (PHY: ST 266% ranged physical)
  • Lasers (NAT: AOE 240% ranged physical)
  • Attack (PHY: RT 100% physical, 2 hits)
  • Fumble (NAT: AOE 159% physical)

Moveset (Lugaeborg):

  • Attack (PHY: ST 110% physical)
  • Flamethrower (NAT: AOE 294% magical fire)
  • Beam (PHY: ST 266% ranged physical)
  • Lasers (NAT: AOE 240% ranged physical)
  • Poison Gas (NAT: AOE 294% magical bio)
  • Flare (BLK: ST 650% magical non-element)
  • Counter Sleeping Gas (20% response to any attack; NAT: ST Sleep, 33% chance)

Notes and Strategies: The fight starts with Dr. Lugae (untargetable) and Barnabus. Once Barnabus is defeated, Dr. Lugae despawns and Barnabus-Z spawns. Once Barnabus-Z is defeated, Lugaeborg spawns.


 

凶 Mixed Fear

Boss: 凶 Calcabrina

Phase LVL HP ATK DEF MAG RES MND SPD
Calcas 180 70,000 742 3065 652 2200 499 200
Brinas 180 80,560 760 2525 652 5413 499 200
Calcabrina, Normal 180 202,777 750 1600 750 2500 499 525
Calcabrina, Strong 900 2700 950 4200 550
Calcabrina, Strongest 1100 4000 1100 6000 600

Medal Conditions: Reduce a 凶 Calca or 凶 Brina's attack. Reduce a 凶 Calca or 凶 Brina's magic. Reduce a 凶 Calca or 凶 Brina's defense.
Elemental Damage Taken (Brina):

Fire Ice Thunder Earth Wind Water Holy Dark Bio
150%

Status Vulnerabilities (All): Stun
Break Resistances (All): Power, Armor, Magic, Mental, Mind
Moveset (Calcas):

  • Fira (BLK: ST 330% magical fire)
  • Blizzara (BLK: ST 330% magical ice)
  • Thundara (BLK: ST 60% magical thunder, instant cast)
  • Firaga (BLK: ST 570% magical fire)
  • Blizzaga (BLK: ST 570% magical ice)
  • Thundaga (BLK: ST 450% magical thunder)
  • Firaga (BLK: AOE 390% magical fire)
  • Blizzaga (BLK: AOE 390% magical ice)
  • Thundaga (BLK: AOE 390% magical thunder)
  • Lightning (NAT: AOE 25% maximum HP damage, 42% chance)
  • Attack (PHY: ST 110% physical)

Moveset (Brinas):

  • Fira (BLK: ST 330% magical fire)
  • Blizzara (BLK: ST 60% magical ice, instant cast)
  • Thundara (BLK: ST 330% magical thunder)
  • Attack (PHY: AOE 206% physical)
  • Firaga (BLK: ST 570% magical fire)
  • Blizzaga (BLK: AOE 390% magical ice)
  • Thundaga (BLK: AOE 390% magical thunder)
  • Lightning (NAT: AOE 25% maximum HP damage, 42% chance)
  • Attack (PHY: ST 110% physical)
  • Attack (PHY: ST 188% physical)

Moveset (Calcabrina):

  • Attack (PHY: ST 110% physical)
  • Attack (PHY: AOE 110% physical)
  • Firaga (BLK: AOE 390% magical fire)
  • Blizzaga (BLK: AOE 390% magical ice)
  • Thundaga (BLK: AOE 390% magical thunder)
  • Lightning (NAT: AOE 60% maximum HP damage, 42% chance)
  • Inferno (BLK: ST 570% magical fire)
  • Tsunami (NAT: AOE 210% magical water)
  • 凶 Lightning (NAT: AOE 80% maximum HP damage, 42% chance)
  • Counter Attack (40% response to physical attacks; PHY: ST 110% physical)
  • Counter Inferno (100% response to fire damage; BLK: ST 570% magical fire)
  • Counter Tsunami (100% response to ice damage; NAT: AOE 210% magical water)
  • Counter Lightning (100% response to thunder damage; NAT: AOE 20% maximum HP damage, 42% chance)

Notes and Strategies: There are 3 Calcas and 3 Brinas at the start of the fight. After 30 seconds, they will merge into Calcabrina. Calcabrina will not appear if all of the Calcas and Brinas are defeated within 30 seconds. Calcabrina's stats depend on how many dolls were defeated before it spawned; Strongest Calcabrina spawns if 5 or 6 dolls remained, Strong Calcabrina spawns if 3 or 4 dolls remained, and Normal Calcabrina spawns in fewer than 3 dolls remained.

Event Quest Notes:


 

æ»… Destruction

Boss: æ»… Rubicante

Phase LVL HP ATK DEF MAG RES MND SPD
Default 220 420,000 1037 4500 955 7200 608 600
Default, Cloaked 5100 8000
Weak 1074 4500 1000 7200 625
Weak, Cloaked 5200 8100

Medal Conditions: Exploit æ»… Rubicante's window of weakness to water attacks. Reduce Rubicante's magic. Reduce Rubicante's resistance.
Elemental Damage Taken (Cloak Open):

Fire Ice Thunder Earth Wind Water Holy Dark Bio
-100% 150% 50% 50% 50% 150% 50% 50% 50%

Elemental Damage Taken (Cloak Closed):

Fire Ice Thunder Earth Wind Water Holy Dark Bio
-100% 0% 0% 0% 0% 0% 0% 0% 0%

Status Vulnerabilities: Stun
Break Resistances: Power, Armor, Magic, Mental, Mind
Moveset (Uncloaked):

  • Attack (PHY: ST 110% physical)
  • Attack (PHY: AOE 159% physical)
  • Inferno (NAT: ST 570% magical fire)
  • Inferno (NAT: AOE 342% magical fire)
  • 凶 Inferno (NAT: AOE 342% magical fire, Ultimate Dispel, enter Cloaked state)
  • Chain Fire (BLK: RT 294% magical fire, 2 hits)
  • Chain Firaga (BLK: RT 380% magical fire, 3 hits)
  • (Default only) 凶 Firaga (NAT: AOE 400% piercing0.5 magical fire)
  • (Weak only) 凶 Firaga (NAT: AOE 450% piercing0.5 magical fire)
  • Counter Fira (10%/20% response to any attack; BLK: AOE 246% magical fire)
  • Counter Raise (80% response to fire damage; WHT: AOE 20% HP Resurrect)

Moveset (Cloaked):

  • (Default only) Attack (PHY: ST 110% physical)
  • (Default only) Attack (PHY: AOE 159% physical)
  • (Weak only) Curaja (WHT: ST heal)
  • Counter 凶 Firaja (25% response to any attack; NAT: AOE 390% magical fire, Weak Imperil Fire)
  • Counter Raise (80% response to fire damage; WHT: AOE 20% HP Resurrect)

Notes and Strategies: Rubicante uses 凶 Inferno on his 7th turn while above 70% HP and on his 6th turn below 70% HP. After using 凶 Inferno, he immediately enters Cloaked form and stays in that form for 3 turns.

Full Throttle Notes and Strategies: Rubicante uses 凶 Inferno on his 5th turn while above 80% HP and on his 6th turn below 80% HP. After using 凶 Inferno, he immediately enters Cloaked form and stays in that form for 2 turns if above 80% HP or 4 turns below that mark.


 

Multiplayer:

Boss: Scarmiglione

Boss HP: 454,799 (d160) | 844,214 (d220)
Medal Conditions: Defeat Scarmiglione with at least 4 characters alive. Reduce Scarmiglione's magic. Reduce Scarmiglione's attack.
Elemental Damage Taken:

Fire Ice Thunder Earth Wind Water Holy Dark Bio
150% -100% -100% 50% 150% 0% 0%

Status Vulnerabilities: None!
Break Resistances: Power, Armor, Magic, Mental, Mind
Moveset:

  • 凶 Thundaga (NAT: BRAOE [back row] very heavy magical thunder)
  • 凶 Thundaga (NAT: BRRT [back row] very magical thunder, 3 hits)
  • Thundaga (BLK: AOE extremely heavy magical thunder)
  • Gas (NAT: FRAOE [front row] Poison, Silence, Blind, Sleep; low chance)
  • Attack (NAT: FRST [front row] piercing physical, medium chance to Confuse)
  • Attack (NAT: FRST piercing physical, medium chance to Sap)
  • Attack (NAT: FRST piercing physical, medium chance to Paralyze)
  • Counter Gas (20%/30%/40% response to fire damage; NAT: AOE Poison, Silence, Blind, Sleep; low chance)
  • Counter 凶 Cursed Elegy (5%/10%/20% response to physical attacks; NAT: FRAOE [front row] Slow, high chance)

Notes and Strategies: Scarmiglione uses Gas on his 3rd turn and every 6 turns afterwards, regardless of phase.

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