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= Minus 1 effective turn
Let's take Erik's skills for example (btw, in GL both of Erik's auto-casts stack, unlike JP)
Auto-cast Pep Power at the start of a battle
Pep Power:
Auto-cast after 3 turns:
Increase modifier (2x) for 99999 turns to caster (can't be dispelled): Double Rubblerouser, Fatal Flash
Normally you'd expect him to get the mod boost on turn 4 (1 3 = 4). However, "auto-cast at the start of a battle" works even during preemptive strike. It counts as the first turn, let's say turn 0, and he will get the mod boost on turn 3 instead (0 3 = 3).
This will benefit mostly Dragon Quest XI units with their Pep Powers, making them stronger 1 turn early. Agent Olive also had one but it's not important. Many trials nowadays have a preemptive strike.
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