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Just getting immediately into the knitty gritty, you can read the previous post Here for Ifrit and Asura, This one is all about Bahamut and Diablos
Intro - mDPS
So mDPS over here has gone through some wild power creep, and are now starting to do extremely well. Diablos is no exception to this, and neither is Bahamut, although she needs some slight help from external junk. Both of these fools pair extremely well with Yunalesca, With Bahamut getting along a little smoother than Diablos, as you need some timing and there's cast differences, but more on that later. Both of these guys are top tier, with Bahamut pulling ahead of Diablos if you have an external supporter chainer like Yunalesca. Yeah you read that right, Bahamut actually does better with Yunalesca than with a duplicate.
Diablos - TM, STM, TMP, LB
TM - Acc | STM - MAT | TMP |
---|---|---|
Mag 50%, mDemon Killer 25%, -10% Light resist | 60% Mag, 80% Dark Resist | 100% EQ Mag, 50% Mag/MP, 1x Guts |
Good lord, This TM should be a materia not an accessory! Diabolos has high EQ Mag so he prefers accessories with like, flat Mag. I would use an STM mog on him just for the sake of never having to use his TM. It looks really nice on paper, but Vesuvia's TM is strictly better in every way unless you're against demons, and even then it has a chance to be better. Unless your name is Diablos and you don't have his STM, please don't waste your time with this. Its not worth. The STM looks nicer in comparison by strict fact of being able to save an Accessory slot. TMP is needed on him though, because it gives 100% mTDH and mTDW.
LB / Cost | Effect |
---|---|
デビルオーメン / 5000 LB | Magic damage 2800% with ignore SPR (50%) to all enemiesIncrease LB gauge fill rate (250%) for 5 turns to caster |
Umm. Yeah, Don't use this. Don't level it. It's costly, it does nonelemental damage, and it's just flashy. No use really. He gets more damage out of his kit than this. Moving on.
Diablos - Passives
As if it really mattered, Diablos gets 150% Diablos summon damage. Too bad it deals shit damage, so Like his LB, it's just here for flavor. Passive Stat wise, He's got a decent kit: 160% Mag, 150% EQ Mag, both varieties, 60% HP, 80% MP [10%reduct] 100% Spr, and 20% Def, 40% Esper Stat[Diablos]. He also has innate 100% Dark Resist and 50% Fire resist, which is also nice and eases up gearing in a few trials for himself. Overall he's very friendly to gear since there's like 6 trial rods too. He resists the big 3 ailments, plus blind?: Para Petrify and Confuse, He also comes with 50% Demon and Man killer for magic.
Diablos - Actives / Rotations
Diablos' glaring issue in his actives is low uptime/Bad imperils. His ondemand one is only 80%, with a 4T CD imperiling for 3 Turns, But he needs the CD to maintain uptime on Quad cast. So you're in a desperate juggling act and hoping he doesn't die while juggling. He is a stacking based mage so he heavily relies on staying alive for that as well. You can interchange these for fire or dark element, doesn't really make a difference. He's also got some flavor skills you can throw in for fun at any point, so long as they don't replace a CD or imperil, The break particularly is a favorite of mine.
Turn : Action | Modifier [MP Cost] |
---|---|
1: 滅びへの道Di デビルリターン 滅びの火Di | 0 0 650 [172MP] |
2: イグゾーストヒートDi x4 | 1400 1850 2300 2750 [272] |
3: イグゾーストヒートDi x4 | 3200 3650 3650 3650 [272] |
4: デビルダウン イグゾーストヒートDi x3 | 0 3650 3650 3650 [301] |
5: 混沌の力Di イグゾーストヒートDi x3 | 0 5000 5000 5000 [210] |
6: イグゾーストヒートDi x2 デビルインパクト | 3650 3650 5000 [211] |
7: イグゾーストヒートDi x3 | 3650 3650 3650 [210] |
Diablos' Rotation is really goofy looking but its straight forward, Imperil when imperil is needed, Use your CD's, etc etc. Subsequent rotations Turns 2 and 3 will have 3650x4 for modifier due to stacking stuffs. Average Modifier: 9614%, highest of all mages currently. He's also the only Q- MC chainer out there so there's that. Needs a dupe to chain but can still deal really good damage with Yunalesca imperil supporting him.
Bahamut - TM, STM , TMP, LB
TM - MAT | STM - BOW | TMP |
---|---|---|
40% Mag, 30% EsperStat [Bahamut], AutoCast: 2-3 Esper Stones | 112 Atk, 178 MAG 2h Bow, Bahamut Dmg 50% | MAg 50%, Esper Stat [Bahamut] 30%, 400 LB/T, 5% Refresh |
Well, Her TM isn't horrible, The autocast will not stack on the same unit, but wil on multiple units. Especially with Bahamut, because the dragon's got 9000 in every stat, so this is about 40% Mag (120) 27 in every stat, Which isn't horrible for a TM. Her STM however, is pretty niche in use. Honestly this banner, Bahamuts STM is the worst to end up with. It doesn't have that much extra stats over Moon bow, so there's really no where you're gonna use it besides Bahamut herself. TMP is always wanted. So nab it.
LB / Cost | Effect |
---|---|
メガフレアレーザー / 4000 | Magic damage 4400% to all enemiesIncrease evocation gauge (10)Increase MAG (250%) for 11 turns to caster |
Psst: Hey guys want an ES battery? Here she is. Too bad her LB is so costly. Mag boost for 11 turns is meme worthy lol, there's no reason for that long of a duration, But it is her only source of Mag buff so she wants eventually. Otherwise no reason to level this, It's damage boost you'll never see because it nonelemental.
Bahamut - Passives
Yknow, For someone who's supposedly the avatar of the dragon king, she's got kind of low passives. I digress. 50% HP, 60% MP, 7% Refresh, 30% Atk, 50% Def, 170% Mag, 30% Spr. 100% MKiller for Beasts and Undead though so that's a thing I guess? 50% Bahamut Stats too, so that's some added bulk. Other than that, Silence and confuse resist, 150% mTDH. Nothing overly special here. Unfortunately she's kind of bland passive wise.
Bahamut - Actives/Rotation
YAY ANOTHER EVOKER! oh wait, She has no evomag passives. Wonderful. Thankfully its only on one skill and its so costly she will never spam it. Her rotation is kind of messy too, But she thankfully autogenerates enough ES to maintain what she needs. She's light and dark based, but if being paired with Yunalesca for imperil purposes, she's locked to dark and that's ok. Her T-Cast is locked behind the evoke skill but everything else does damage in "not evoke" ways so that's fun.
Turn : Action | Modifier [MP Cost] |
---|---|
1: 竜王の怒り シャドウフレア | 0 1350 [151MP] |
2: ディストピアバースト メガシャドウフレア | 4000[!] 3800 [164MP 5ES] |
3: 竜王の咆哮 メガシャドウフレア x2 | 4800 4800 4800 [255MP] |
4: メガシャドウフレア x3 | 4800 4800 4800 [234MP] |
5: 竜王の怒り シャドウフレア ディストピアバースト | 0 1350 4000 [!] [237] |
6, 7, 8: メガシャドウフレア x3 | 4800 4800 4800 [234MP] |
After T5, can follow T5->8 Indefinitely. Her modifier per turn at that point is 12,137% DPT. It's just getting to that point that's the slow down. SO yeah, have fun! She's the strongest but the most gimmicky because one of her big mods (the 4000) doesn't get killers which is a little weird and a potential damage loss but luckily shes still strong!
Conclusion - Magic Users
These guys were actually different for once, we got an Evoke DPS that doesn't care about her Evoke mag and generates ES like its nothing at all, and then there's Diablos who has a cool kit but just can't die. Both of them run into that actually, and a lot of people believe Bahamut to be consolation prize on this banner, but I disagree because she's one of my favorites, just has some weird gearing stuffs. Two very good units either way! Thankfully for the free prisms I can honestly say you cannot go wrong with any unit on this particular banner
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