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40
JP - Trial of the Reborn: Bomb Family
Post Body

JP Version Only Global Players: Be respectful or be removed. 🔨
Bomb Family - Reborn

Missions

Clear:  魔神の斧(FFBE)2-Handed Axe 
ATK 165, Dmg Var 1.1-1.9x, Accuracy 50%
震撃の戦斧 Increase physical damage against Stones by 75%

Summon Odin & Lakshmi: 10% Trust Moogle

20  Chain: 50 x Trust Coins

Do NOT use Green Magic: 1 x Unit Of Choice Ticket

Clear Videos

Bomb Family:

Raw Dump: Link

AI Breakdown by /u/togeo: Link

Monster Info

Stats

HP MP ATK DEF MAG SPR
230,000,000 100,000 950( 570) 2000( 1200) 850( 510) 1200( 720)

Values in ( ) indicate extra stats gained from passives.
These are not affected by breaks.

Resistances

NonElemental
Absorb -50 150 150 150 150 150 150 300
100% 100% 100% 100% 100% 100% 100% 100%
ATKBreak DEFBreak MAGBreak SPRBreak PhysMitigation MagMitigation
No No

Skillset / AI / Behaviour thanks to /u/togeo and aEnigma

Skills

Name                      Effect                      DMG Type ATK Type Element
[Passive]全ステ60% Increase ATK, DEF, MAG and SPR by 60% -- -- --
マザーボムは悲鳴をあげた Summon ally #3 None
マザーボムは悲鳴をあげた Summon ally #4 None
マザーボムは悲鳴をあげた Summon ally #5 None
マザーボムは悲鳴をあげた Summon ally #6 None
マザーボムは悲鳴をあげた Summon ally #7 None
マザーボムは悲鳴をあげた Summon ally #8 None
マザーボムは悲鳴をあげた Summon ally #9 None
マザーボムは悲鳴をあげた Summon ally #10 None
マザーボムは悲鳴をあげた Summon random ally None
ば く は つ するーーーー! Reduce resistance to Fire by 90% for 2 turns to all enemies None
だいばくはつ Magic* fire damage (5x, MAG) to all enemies Magic None
ちからをためて こうげきりょく アップ! Increase ATK by 10% for 3 turns to caster None
張り手 Physical damage (3.5x, ATK) to one enemy Phys Phys
平手打ち Physical damage (2.9x, ATK) to one enemy,Reduce ATK and MAG by 30% for 3 turns to one enemy Phys Phys
ダブルラリアット Physical damage (2.5x, ATK) to all enemies Phys Phys
炎が大地を包む Add Fire element (100%) to physical attacks for 2 turns to all enemies None
アスピル爆発 Hybrid* damage (0.04x, ATK & MAG) as MP drain (100%) to all enemies, Reduce resistance to all elements by 60% for 5 turns to all enemies Hybrid None

Monster Info

Stats

HP MP ATK DEF MAG SPR
230,000,000 100,000 850( 510) 1800( 1080) 950( 570) 1400( 840)

Values in ( ) indicate extra stats gained from passives.
These are not affected by breaks.

Resistances

NonElemental
-50 Absorb 150 150 150 150 150 150 300
100% 100% 100% 100% 100% 100% 100% 100%
ATKBreak DEFBreak MAGBreak SPRBreak PhysMitigation MagMitigation
No No

Skillset / AI / Behaviour thanks to /u/togeo and aEnigma

Skills

Name                      Effect                      DMG Type ATK Type Element
[Passive]全ステ60% Increase ATK, DEF, MAG and SPR by 60% -- -- --
ファザーボムは悲鳴をあげた Summon ally #3 None
ファザーボムは悲鳴をあげた Summon ally #4 None
ファザーボムは悲鳴をあげた Summon ally #5 None
ファザーボムは悲鳴をあげた Summon ally #6 None
ファザーボムは悲鳴をあげた Summon ally #7 None
ファザーボムは悲鳴をあげた Summon ally #8 None
ファザーボムは悲鳴をあげた Summon ally #9 None
ファザーボムは悲鳴をあげた Summon ally #10 None
ファザーボムは悲鳴をあげた Summon random ally None
こ お り つくーーーー! Reduce resistance to Ice by 90% for 2 turns to all enemies None
だいひょうけつ Magic* ice damage (5x, MAG) to all enemies Magic None
しゅうちゅうして まりょく アップ! Increase MAG by 10% for 3 turns to caster None
水平チョップ Physical damage (3.5x, ATK) to one enemy Phys Phys
氷炎弾 Magic fire and ice damage (2.9x, MAG) to one enemy,Reduce DEF and SPR by 30% for 3 turns to one enemy Magic Magic
ブリザードボム Magic fire and ice damage (2.5x, MAG) to all enemies Magic Magic
氷が大空を覆う Add Ice element (100%) to physical attacks for 2 turns to all enemies None
アスピル爆発 Hybrid* damage (0.04x, ATK & MAG) as MP drain (100%) to all enemies, Reduce resistance to all elements by 60% for 5 turns to all enemies Hybrid None
青白い霧を吹き出した Remove ATK, DEF, MAG, SPR, Stop and Charm debuff from caster, Dodge 3 physical attacks for 5 turns to caster None

Monster Info

Stats

HP MP ATK DEF MAG SPR
25,000,000 10,000 350( 175) 400( 200) 300( 150) 330( 115)

Values in ( ) indicate extra stats gained from passives.
These are not affected by breaks.

Resistances

NonElemental
200 -300 170 170 170 170 170 170 50
100% 100% 100% 100% 100% 100% 100% 100%
ATKBreak DEFBreak MAGBreak SPRBreak PhysMitigation MagMitigation
No No

Skillset / AI / Behaviour thanks to /u/togeo and aEnigma

Skills

Name                      Effect                      DMG Type ATK Type Element
ファイア Magic fire damage (5x, MAG) to one enemy Magic Magic
ファイヤーボムキッドが震えだした Increase MAG by 10% for 3 turns to caster None
自爆 Magic* fire damage (15x, MAG) to all enemies,Instant KO (100%) to caster (ignores death resist) Magic None
ウィーク Reduce resistance to all elements by 30% for 3 turns to one enemy Magic
  • All the Kid Bombs look the same - just the resistances and damage types on explosion will change for whatever element they are from what I can see.

Community Tips:

  • Tag me to add yours!

My Strategy:

Team 1:

Elfim Light Warrior Lenna CG Fina Dawn Warrior Galuf CG Majin Fina
Gear (Link) Gear (Link) Gear (Link) Gear (Link) Gear (Link)

Strategy:

Quick guide (free time where?):

  • Gear all for 100% Fire and Ice resists.

  • Pod mitigation or mirage unit are MVP.

  • Buff all elements via CG Fina.

  • Keep AoE reraise up and strong Fire resistance buffs if available.

  • I found it easier to nuke the Ice Parent first with fire then switch to another element to whittle away at Fire Parent.

  • Elfim reapplying buffs and breaks was MVP here for this strategy since it affects the kid bombs when summoned Ice Parent likes to self remove breaks.

Team 2:

Sweet Luka Light Warrior Lenna CG Lightning Dawn Warrior Galuf CG Aldore King Rain CG Aldore King Rain

Strategy:

Quick guide (free time where?):

  • Gear all for 100% Fire and Ice resists.

    • Decided not to do this on DPS for this route.
  • Pod mitigation & evade Galuf with Luka providing spammable buffs and barrier = very safe apart from the big fire imperil.

    • Pod or LB with Luka on off turns.
  • Galuf and Lenna alternated fire resistance buffs.

  • Keep AoE reraise up!!!

  • Lightning keeps imperil and DEF breaks up when needed - otherwise used pod.

  • This may be much slower if not using ideal CG Rain build:

    • Bahamut Tear / Runera STMR / 160% LB damage via equipment.
  • Important: The ice parent will self remove breaks and apply 3 stacks of mirage to self - so make sure to re-break and to have counter on your tank/hit them 3 times before going for a big hit.

Community Guides & Clears

  • This section will be limited to community guides, highlight to be added.
  • CSS Tags for unit icons can be found here: Link

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[JP] Reddit-Wiki Guy

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Posted
5 years ago