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JP Version Only Global Players: Be respectful or be removed. 🔨
Iron Giant - Reborn
Missions
Clear: 黒鉄の破壊剣 (Greatsword)
181 ATK,
50% Physical Damage to Stone
75% Physical Damage to Demon
Summon Two Espers: 10% Trust Moogle
Use a Limit Burst: 50 x Trust Coins
Finish within 30 turns: 1 x Unit Of Choice Ticket
Clear Videos
Youtube /u/Okabe666 [10 Turns, All Missions]
Dawn Warrior Galuf|Summer Folka & Citra| Summer Fina & Lid 2018|Future Hope|Chocobo Fina|Chocobo Fina
YouTube /u/Okabe666 [10 Turns, All Missions]
Dawn Warrior Galuf|CG Folka| Summer Fina & Lid 2018|Future Hope|(CG) White Lily Majin Fina|(CG) White Lily Majin Fina
Youtube/u/togeo [16 Turns, All Missions]
CG Fina|CG Nichol|Summer Fina & Lid 2018|Chocobo Fina|Basch|Chocobo Fina
YouTube /u/Meyrime [10 Turns, All Missions]
CG Warrior of Light|Summer Fina & Lid 2018|Chocobo Fina|Light Warrior Lenna|CG Charlotte
Iron Giant:
Monster Info
- Name: 大禍の鉄巨人 (Iron Giant)
- Race: Human
- Level: 99
- Libra: Link
- Actions/Turn: 40
Stats
HP | MP | ATK | DEF | MAG | SPR |
---|---|---|---|---|---|
430,000,000 | 100,000 | 1550( 930) | 1400( 840) | 1250( 750) | 1050( 630) |
Values in ( ) indicate extra stats gained from passives.
These are not affected by breaks.
Resistances
Non Elemental |
||||||||
---|---|---|---|---|---|---|---|---|
30 | 30 | 30 | 30 | 30 | 30 | 30 | 30 | - |
100% | -- | 100% | 100% | 100% | 100% | 100% | 100% |
ATK Break |
DEF Break |
MAG Break |
SPR Break |
Phys Mitigation |
Mag Mitigation |
---|---|---|---|---|---|
✓ | ✓ | ✓ | ✓ | No | No |
Skillset / AI / Behaviour thanks to /u/togeo and aEnigma
Skills
Name | Effect | DMG Type | ATK Type | Element |
---|---|---|---|---|
[Passive] 全ステ60% |
Increase ATK, DEF, MAG and SPR by 60% | -- | -- | -- |
振り下ろし | Physical damage (4.3x, ATK) to one enemy | Phys | Phys | -- |
兜割り | Physical damage (4x, ATK) to one enemy ( 100% accuracy) | Phys | Phys | -- |
クラッシュダウン | Magic damage (9.5x, MAG) to one enemy | Magic | Magic | -- |
なぎ払い | Physical damage (4x, ATK) to all enemies | Phys | Phys | -- |
ぶんまわし | [Ignores cover] Physical* damage (2.5x, ATK) to all enemies |
Phys | None | -- |
黒鉄の破壊剣 | Physical damage (4x, ATK) to all enemies ( 100% accuracy) | Phys | Phys | -- |
メテオ | Magic damage (2.8x * 1.11 = 3.11x, MAG) to all enemies (ignore reflect) | Magic | Magic | -- |
爆轟のメテオ | [Ignores cover] Magic* damage (4x * 1.18 = 4.71x, MAG) to all enemies (ignore reflect) |
Magic | None | -- |
プレッシャーが強まった! | Remove all buffs and debuffs from all enemies, Reduce DEF by 25% and ATK by 50% for 3 turns to all enemies |
-- | None | -- |
アイアンコロッサス | Increase ATK and MAG by 100% for 3 turns to caster | -- | None | -- |
プレッシャーで体の自由が奪われる! | Inflict Stop (100%) for 3 turns on all enemies, Inflict Paralyze (100%) on all enemies, [Ignores cover] Hybrid* damage (0.1x, ATK & MAG) as MP drain (100%) to all enemies |
Hybrid | None | -- |
マイティガード | Increase DEF and SPR by 40% for one turn to caster (can not be removed), Increase DEF and SPR by 30% for 3 turns to caster |
-- | None | -- |
AI Breakdown by /u/togeo
Click Here - Will format for Reddit tables eventually, hopefully.
Community Tips:
From /u/Rozaliin
プレッシャーが強まった : You are dispelled the turn this prompt is used and debuffed with ATK/DEF down. Iron Giant will use AoE Stop on the following turn. I just rebuffed and put up Stop protection.
かばえずの構え : Iron Giant will use un-coverable physical attacks on the following turn as well as buff himself. I dispelled the boss with Bad Breath and used Fenrir.
必中の構え : Iron Giant will use physical attacks that can't be dodged on the following turn and buff himself. I dispelled with a free unit and guarded with my tanks.
My Strategy:
Used two different teams for this, but the basic idea is the same.
Evade cover tank with innate draw (80% is fine).
- If you cannot do an evade build, a standard tank build is fine also.
Healer or support with STOP resistance, break removal is a bonus.
Buffer - I used Future Hope as he also provides magic mitigation & small HP barriers.
Breaker - I used Summer Fina&Lid, as her backup healing / reraise was very useful.
DPS - geared for human killers - survival is important so aim high for HP/DEF/SPR.
Iron Giant will use uncoverable physical attacks and magic attacks.
Everyone needs roughly > 10,000 HP / 500DEF / 600SPR to be safe.
Important things you will be needing to take:
Passive esper fill if you can, otherwise just make sure your tank counters.
- Fenrir on the unit with the most free actions (usually Support unit).
- Cast whenever you can, really.
[Bad Breath] from the Malboro trial here is perfect, as when IG buffs himself to hit you with his AoE uncoverable physical attack, he also buffs his ATK/MAG by 100% - using this on that turn will dispel him & apply blind.
Fight seems to get more dangerous the lower you get his HP so I found it best to hover in the ~40% HP zone while setting up to make sure we had plenty of burst damage going forward.
I didn't read the AI for this one very closely at all - but it seemed to go fine just being aware of not pushing thresholds if all your buffs are not up, and using Bad Breath to dispel his ATK/MAG buffs when necessary. Keep Fenrir up!! (or use Locke as your breaker).
Community Guides & Clears
- This section will be limited to community guides, highlight to be added.
- CSS Tags for unit icons can be found here: Link
Subreddit
Post Details
- Posted
- 5 years ago
- Reddit URL
- View post on reddit.com
- External URL
- reddit.com/r/FFBraveExvi...