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Lost Reviews: Rena, the Punching Healer
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Intro:

Welcome to issue #15 of the Lost Reviews. We are the Lost Cause and today, you will be punched till you’re alright by the new unit...

Rena!

Blue haired kawaii girl.
She likes punching people to life.
If it doesn’t work, restart it… If it still doesn’t work just hit it.
Class: Punching White Mage: the fists don’t hurt, trust me.
TMR: Fists from her heart: Lila called, she wants her fists back.
Notable Abilities: 
Reraise: Gotcha!
AoE Raise: Gotcha again!

Starts bleeding

Gets punched

Overview

Rena seems to be a top tier healer… Except, she is missing some of the essentials any other healer would have… She doesn’t have a reraise nor an AoE raise and she needs to equip an Esper to acquire any form of dispel. She has other things that might cover up those gaps in some fights but might not be as useful in others. Her LB is an amazing Nichol LB with a possibly higher heal and MP refresh (over turns) but cheaper. Rena can off-chain, off-buff (or be your main buffer when using an LB-like build) and heal efficiently.

Build:

Main Build

In her builds she either uses Shiva for the SPR, Carbuncle for the utility or whichever Esper has a specific ability you need (Shiva also has 40% breaks which can be used on a buffer rotation on her).

Notable Abilities:

  • LB: 20LS for Nichol’s LB with a recovery of HP/MP over turns, it is a much cheaper alternative that buffs just as much and the only drawback is that the instant heal becomes a more delayed effect… those heals and MP regen can sometimes (if not mostly) surpass the heal from Nichol’s LB. Again, it is also cheaper.

  • Faerie Healing and Light: The heals she can offer are a 100% heal to 1 ally and a Curaja level heal that currently almost acts like a 100% heal but won’t stay this way with the power creep and 7 star units (so the other heal might be useful later on).

  • Power Up, Guard and Reflection: The buffs she has, a 150% buff to ATK or DEF to 1 ally and an 80% SPR buff with an M/T-miti (magical type mitigation). This makes her an exceptionally good buffer for teams with a provoke tank or a physical cover tank and a maximum of 2 physical damage dealers, as that would allow her to add a huge buff to the ATK of the damage dealers and a huge DEF buff on the tank (especially good with LMS) and still have 7 actions of her own abilities left.

  • Raise Dead and Enhanced Dispel: Her other healer utilities include a carbon-copy of Full-Life and a cure to all status ailments and stop AoE.

  • Solar Flare: A decent (damage-wise) 7-hit chain that deals 6.6x AoE Light damage that is included in her W-ability, allowing her to chain and heal on the same turn (unlike Fina) but her chain really sucks because it is a 30fr chain and breaks when Wd with itself, so it yields a maximum of 13 chain and can’t be sparked nor spammed because of its high MP cost of 99.

  • Hasten Speech: Cast any combination of 2 of the abilities in her kit (except for silence). This move allows her to be used with more versatility and allows her to be relevant in the healing meta.

  • Passives: 80% SPR, 30% DEF and 30% HP when using a fist (loses 50% MAG and 30% HP without it). She has auto-refresh, 2 LS/turn and some HP heal/ turn for her sustainability. She is immune to Paralyze and Stop and has 10% phys evasion and can evade death once.

Note: The ability pages aren’t open yet, so be aware of that. There is also an ability called Silence) that is rarely a notable ability but is like an honorable mention, it stops some trials from casting magic (such as Brachiosaurus).

Rotation:

Inconsistent, might use LB every third turn, giving her 4 free actions in her rotation or she can just use whatever she needs to use whenever she wants to use it.

Pros:

  • Very High SPR

  • Innate status resistances to stop and paralysis

  • Can off-chain with a very weird chain

  • Can be used as a buffer with healing capabilities or a healer with buffing capabilities

  • Can cure all status ailments and stop in 1 action

  • Has an amazing and cheap LB

  • Has LB and MP/turn

  • She can cast a very uncommon mitigation, M/T-miti

  • High turn count on her buffs (5 turns on abilities and 3 on LB)

  • Her skills aren’t magic, allowing her to deny silence and easily bypass “No Magic” missions

Cons:

  • Doesn’t have as many status resists as other top healers

  • Her chain has a huge gap between hits

  • She is missing some basic healer utilities and some basic bard utilities (when not keeping her LB up)

  • Her skills are not magic, she can’t DC them with other magic gained from espers

Calculations and Comparison:

Check this table or this table for comparisons of ur own…

TL;DR:

Rena can be a decent healer and an amazing buffer but some things she doesn’t have don’t allow her to be the best at either.

Future Proof?

Rena was announced to have a 7* some time in the future, JP hasn’t gotten their 7*s yet, so we have no predictions.

Honorable Mentions?

Fidel has an amazing TMR for those who have missed Orochi and chains with Fayt

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6 years ago