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Tegmine Full Clear Guide | No 5* base and free/raid TMRs only
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If you've already seen my first guide for Tegmine, I'll put the important changes in a comment below.

This is the hardest 10-man trial so far. The requirements are stiff and there's not much leeway outside of 5* base units such as: LM Fina, Ayaka, physical chainers, and Basch.

You can view the video here

For AI Stats, you can visit the sub's Megathread or Exvius Wiki

A level 30 3* Shiva with 100% Evoke Damage is required for this.

TMRs needed:

  • 2 DW sources

  • Barusa TMR

  • 21O TMR

  • Dualcast

  • True Spirit of Freedom

  • Doublehand

Missions:

  • Clear: 100 Lapis
  • Finish within 30 turns: [Materia] Equip Helm
  • Deal Lightning, Ice, Wind and Earth Damage: Rare Summon Ticket x2
  • Finish Tegmine with a Limit Burst: 10% Trust Moogle

Recommended Team

Your physical dps, healer, aoe physical cover tank, summoner and provoke tank should all have Paralyze resist!

Role(s) Unit(s) Recommended Stats/Equipment Skill Coverage
Provoke Tank OzettaOzetta A lot of DEF/HP. Needs death immunity. Cradle of Horns for additional utility as well as Great Mage's Chant for refresh. Golem recommended. Cradle of Horns, Death Immunity (equip), 100% Provoke, Self Mitigation
Magic DPS LexaLekisa Maximize MAG and equip Phoenix (Magic Undead Killer). Could be any strong elemental mage, however Lexa is the best 4* mage now (no mages like Rem or Water/Light ones). Tornado Aeroja
AoE Physical Cover Tank WoLWarrior of Light If you can achieve full evade, do it. I had him at 30% Evade, 8.9k HP and 400 DEF and this was still not sufficient to tank Tegmine on bad RNG turns. Counter Mechanical Heart insures that you don't need to dedicate Rosa to healing him every turn and gives Garnet her LB often. AoE Physical Cover, Partial Evade (30%)
Chainers YuriYuriWadoWado They have long a long chaining skill so it's rather easy to time things. Equip wind weapons on them to cover both wind and earth. Long Chaining Skill, Earth coverage (skill)
Summoner GarnetGarnet Fully enhanced recommended, EVO MAG 50% 2 required. Holy Wand 4x 10% EVO MAG Shiva needed (see the beginning for Shiva requirement). High EVO MAG, Healing, 90% Raise, Dualcast WM (Equip)
Healer RosaRosa Bless 2 required. Build her for SPR/HP. Needs Dualcast Crazy Day. If you want, Kelsus Goggles work well on her for a guaranteed LB once in a while. Dualcast (materia), HP MP Heal/Refresh, DEF/SPR Break removal, AoE All Ailment removal, Full Raise, All Imperil (Crazy Day)
Physical DPS KillianKillian Works very well in this situation due to quadcast innate DH. Equip Odin for undead killer. Max out his ATK while giving him enough survivability (~5.5K HP, 222 SPR unless you get unlucky.) Quadcast Nuke
Breaker/Buffer MeliadoulMeliadoul Crush Weapon 2 and Chantage 1 required. Equip Cowered Courage on her as well (Barusa TMR). I had a lightning weapon on her for the mission. Reraise, Strong ATK/MAG Break (50%), AoE Physical Mitigation (materia)
AoE Magic Tank MysteaMistairShyltSilt Either one works. Just give them 150% Light Res Frozen Hurricane and you're good to go. Cura on Carbuncle gives them nice utility for phase 1. AoE Magic Cover, Magic Chaining (materia), Cura (esper)

Actual Fight

Phase 1 (59% - 100%)

This phase is relatively easy compared to phase 2. Tegmine gets a preemptive which will cast insta-death on a unit, hopefully this lands on Ozetta, but if not, then it's still fine. Have non-essential units Ozetta on your starting team. Basically not Rosa/Mystea/Meliadoul.

Revive the KOed unit and on the next turn sub in Killian. You want to max out his Gear-Up, so do Ignition 4x Gear-up. Make sure he has enough MP through Rosa's regen (128 MP needed) and cast Ignition again. Sub him out for WoL. WoL should cast his AoE Cover (don't worry, Tegmine always attacks with magic first). Finally, sub in Lexa and have her deal damage.

Turn Setup:

Ozetta: Mime-Impregnable -> Defend -> Defend. She may die if you get bad RNG.

Rosa: Bless/DC Curaga. Raise when necessary. Sub in Garnet if you need more healing.

Meliadoul: Crush Weapon -> Primal Instinct (Barusa TMR skill) -> Chantage on Ozetta.

Lexa: DC Aeroja or Tornado Aeroja. Osmose if necessary.

Mystea: AoE Magic Cover -> Frozen Hurricane or DC Cura/Protectga/Shellga -> Frozen Hurricane or DC Cura/Protectga/Shellga. Frozen Hurricane is high priority.

Transition into Phase 2:

When you know you can bring Tegmine down to 59% (be mindful of how much damage a chained Aeroja does! Crossing into phase 2 without WoL is an instant failed run), sub out Mystea for WoL. Make sure this is not on a turn where you need to break OR Primal Instinct (i.e. not a 3n 1 or 3n 2 turn for me). This is explained on WoL's turn setup.

Checklist before doing this:

  • WoL has AoE Cover up

  • Killian has max stacked Gear-Up and Ignition buff

Defend with WoL, cast Cradle of Horns with Ozetta, and Primal Instinct with Meliadoul. Heal/Bless with Rosa and cross into Phase 2 with Lexa. You should survive easily with this.

Phase 2 (39% - 59%)

Sub out Lexa for Garnet.

This is where things get difficult due to RNG. If you damage/attack it during your turn, it will use retaliate with one of these:

  • 33% chance: 400% AoE 1 Hit Magic Attack & 100% Poison/Paralyze/Virus
  • 33% chance: AoE 3 Turn -60% ATK/DEF Debuff & AoE 3 Turn -75% Water Resist
  • 33% chance: AoE 3 Turn -60% MAG/SPR Debuff & AoE 3 Turn -75% Water Resist
  • Otherwise: 450% ST 1 Hit Magic Attack & 100% Poison

It always uses a 3.5x AoE physical attack and every normal attack has a chance to be a 3x AoE attack (20%) which makes tanking it very hard if you get bad RNG (evade <100% is basically countering RNG with RNG.) I got quite lucky with this run.

Turn Setup:

Ozetta: Mime-Impregnable -> Cradle of Horns -> Cradle of Horns.

Rosa: Bless/DC Curaga. If Diseased or DEF/SPR broken, use Miracle when possible. Raise when necessary.

Meliadoul: Crush Weapon -> Primal Instinct (Barusa TMR skill) -> Chantage on WoL.

Garnet: Heal if necessary (covering for Rosa when she needs to use Bless). Prayer to Eidolons/Summon (Only summon when you break with Meliadoul. This limits the Tegmine's counter to once every 3 turns.) Shiva is very strong so do not summon her twice. Use a weaker one like Ramuh/Bahamut.

WoL: AoE Physical Cover -> Defend -> Defend. You want him on a one turn difference from Meliadoul/Ozetta. This allows him to defend when you damage Tegmine (Magic Counter will deal a lot of damage.)

Transition into Phase 3:

When Tegmine is around 45% HP, apply Crazy Day with Rosa (do this on a turn when you damage Tegmine). Then cross into Phase 3 by quadcasting Gear-Up with Killian. You need to have full Esper Gauge before doing this and Meliadoul's LB (should be up if WoL has Counter).

Phase 3 (0-39%)

Ideally, you do not get the AoE Magic retaliation or Killian/Meliadoul will die. This could mean that you just lost the fight depending on Shiva's damage variance. If not, you get the clear and the LB mission as well.

Team should be: Garnet, Wadow, Yuri, Killian, Meliadoul.

Turn Setup:

Wadow/Yuri: Earthsplit Evasion 2

Garnet: Summon Shiva

Killian: Gear-Up

Meliadoul: LB

And Tegmine completed!

'May RNGesus spare me you.' - Meatshield WoL

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