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Light Veritas
One of the Sworn Six of Paladia who encountered Rain and his friends while they journeyed through Mysidia. Not only is Veritas of the Light Sakura's older sister, but she also seems to have a connection with Sir Raegen, Rain's father. Once a warrior of noble intentions long ago, it wasn't until a certain event occurred that her purity turned into furious resentment. She regrets that her own feelings manifested into a vision of herself.
Role: Psycho Ex-Gf Hybrid Chainer/Finisher
Trust Mastery: Sworn Six's Pride - Light
Materia, 40% MAG 20% HP & Decrease target chance by 1.5x
Fantastic TMR that's not stackable unfortunately. It gives a fantastic 40% MAG and 20% HP as well as Camouflage. Other than Malboro cancer trial reward and a certain Raid Limited Materia, this is the only other MAG/HP materia in the game.
Stats
Rarity | HP | MP | Attack | Defense | Magic | Spirit | # Hits | Drop Checks* |
---|---|---|---|---|---|---|---|---|
β 5 | 900 / 2726 (300) | 46 / 138 (50) | 36 / 109 (20) | 34 / 102 (20) | 36 / 109 (20) | 35 / 107 (20) | 5 | 2 |
β 6 | 1170 / 3544 (450) | 59 / 180 (75) | 46 / 139 (30) | 40 / 120 (30) | 46 / 139 (30) | 45 / 136 (30) | 5 | 2 |
Equipments
Limit Burst
Rarity | Max Lv | Name | Value | Cost |
---|---|---|---|---|
β 5 | 20 | Dawn of Judgment | 1000% AoE 16 Hit Light Hybrid Attack & AoE 3 Turn -40% DEF/SPR Debuff -> 1095% AoE 16 Hit Light Hybrid Attack & AoE 3 Turn -59% DEF/SPR Debuff | 16 |
β 6 | 25 | Dawn of Judgment | 1100% AoE 19 Hit Light Hybrid Attack & AoE 3 Turn -50% DEF/SPR Debuff -> 1220% AoE 19 Hit Light Hybrid Attack & AoE 3 Turn -74% DEF/SPR Debuff | 20 |
Magic Spells
Icon | Name | MP | Effect | Level | Min Rarity |
---|---|---|---|---|---|
Holy | 35 | 230% ST 1 Hit Light Magic Attack w/ 100% of SPR as MAG | 45 | 0 | |
Ultima | 60 | 280% AoE 1 Hit Magic Attack Ignore -25% SPR | 50 | 6 |
Active Abilities
Passive Abilities
Chaining Frames
Blowback: 370-20-20-20-20
Divine Shot: 42-9-9-9-9-9-9
Check out /u/ChokMD's Chaining Thread to find out who's capable of chaining with LV. Keep in mind that her best chaining partner would be with herself since we rarely have skills with the same animation/keyframes/# of hits other than Divine Ruination.
Strengths
Extremely Versatile
LV is one of the best chainers with Divine Shot and Blowblack, as well as one of the best finishers in the game with Saint Buster. It doesn't matter if you need a chainer or a finisher, LV is capable of filling both roles at a very high level.
Divine Shot has a 700% Hybrid modifier, BlowBack has a 800% Hybrid modifier, and Saint Buster has an insane 1600% Hybrid modifier.
The formula for hybrid damage is calculated as:
Physical Damage: (Unit ATK2 / Enemy DEF) * Physical Killer Effects * Skill Modifier * Level Correction
Magic Damage: (Unit MAG2 / Enemy SPR) * Physical Killer Effects * Skill Modifier * Level Correction
Hybrid Damage: (Physical Damage Magic Damage) / 2
See the wiki for more information on damage mechanics.
Adding on to her versatility, her Divine also heals for a nice 1000 HP w/4.5x modifier when needed.
Great passives
Splendor allows LV to absorb any light damage and gives her a 100% ATK/MAG buff that doesn't expire when her HP reaches below 30%. Similar to her Fire & Dark counterpart, Light Retribution has a 20% chance of countering enemy attack with -100% Light resistance.
LV is immune to Silence, Sleep & Petrify with Eternity and is capable of Dual Wielding both Guns and Projectiles - this is great for new players, but doesn't do much for her BiS build.
LV also comes with innate 80% MAG (when equipped with Projectile), 50% ATK when equipped with gun, 20% HP/MP and 10% SPR. As usual with Hybrid units, we'll be mainly focusing on her MAG instead of ATK. To top it off, she also comes with 50% physical/magical killers for Machine, demon, fairies and undead monsters.
Very strong LB
AoE 19 hit 12.2x Light Hybrid damage while debuffing the enemy for -74% DEF/SPR for 3 turns at a nice cost of 20 LB crystals. Really good for fights where the boss is not immune to DEF/SPR break ahem.
Weaknesses
Locked to Light Attacks
All of her most powerful skills are infused with the Light element, which is fine except for the fact that the two recent bosses both have Light resistance - which makes LV a poor choice when attempting those trials.
DV and Orlandu (for example) have more flexibility since they can simply equip another weapon instead of Excalibur/Deathbringer and chain away without worrying about elemental resistance.
Lack of equipment selection
LV can't wear robes or hats, which means that her MAG stat will take a big hit compared to other Hybrid/mage units. Her MAG passive also only activates when equipped with a Projectile - the only good one being Hope's TMR (Nue). Since there are no good MAG guns, her innate DW is pretty much useless in a BiS build.
There are also no good MAG non-elemental swords in the game, which means a L&A build won't necessarily work for her until we get Sylvia's TMR.
BiS Builds
DW Build
FFBEDB Unit Calculator
Right Hand: Nue 51ATK 82MAG
Left Hand: Mateus's Malice 19ATK 129MAG 10%HP
Head: Emil's Head 30DEF 15%MAG
Body: Monster Breastplate 12ATK/MAG 46DEF
Accessory 1: Genji Glove 10%ATK/MAG & Dual Wield
Accessory 2: Magistral Crest 30%MAG 30%SPR
Ability 1: Power of Creation 30%ATK/MAG
Ability 2: Rod Mastery 50%MAG w/ Rod
Ability 3: Sworn Six's Pride - Light 40%MAG 20%HP
Ability 4: Sworn Six's Pride - Water 40%MAG
Esper: Diabolos HP:4680 MP:6170 ATK:1640 DEF:2390 MAG:5460 SPR:3250
169*3.95 82 129 12 55 = 946MAG
169*1.4 51 19 12 16 = 335ATK
FD Build
FFBEDB Unit Calculator
Right Hand: Fixed Dice 1ATK 1.2x-6.5x PD Multiplier
Head: Emil's Head 30DEF 15%MAG
Body: Monster Breastplate 12ATK/MAG 46DEF
Accessory 1: Magistral Crest 30%MAG 30%SPR
Accessory 2: Magistral Crest 30%MAG 30%SPR
Ability 1: Power of Creation 30%ATK/MAG
Ability 2: Sworn Six's Pride - Light 40%MAG 20%HP
Ability 3: MAG 30% 30%MAG
Ability 4: MAG 30% 30%MAG
Esper: Diabolos HP:4680 MP:6170 ATK:1640 DEF:2390 MAG:5460 SPR:3250
169*3.85 12 55 = 718 MAG
169*1.3 12 16 1 = 249 ATK
After playing around with FD, I can confirm that FD does not affect the variance on Magic spells and abilities. Not sure how it affects hybrid abilities, will play around to confirm.
Confirmed that MAG portion of hybrid skills aren't affected by FD, seems like this is the way in JP as well, unsure if intended.
DW Build:
Turn 1: 1.5x(3352 9462) = 1,510,712
Turn 2: 16x (3352 9462) = 16,114,256
Turn 3: 16x (3352 9462) = 16,114,256
Turn 4: 16x (3352 9462) = 16,114,256
DPT over 4 turns = 12,463,370
DW Build w/ 100% MAG/MAG Buff:
Turn 1: 1.5x (5042 11152) = 2,245,862
Turn 2: 16x (5042 11152) = 23,955,856
Turn 3: 16x (5042 11152) = 23,955,856
Turn 4: 16x (5042 11152) = 23,955,856
DPT over 4 turns = 18,528,358
Companions
Orlandu/Agrias or any other light element chainers complement LV very well - imagine a 27 Orlandu chain capped by Saint Buster.
Powerful finishers capable of using Light weapons complement LV well.
Graviga users in general are the Veritas' best friends. Cast it on your own team, and watch LV gain a nice 100% ATK/MAG buff that lasts until she dies.
Comparisons
Fryevia
It doesn't take a genius to figure out that Fryevia is the better unit in terms of chaining. Higher MAG potential, higher modifiers on chaining skill. Only thing LV has going for her is her passive killers.
LV however, is capable of being a finisher on top of a chainer, which gives you much more flexibility than Fryevia in terms of team composition.
LV can act as both the chainer and the finisher on your team depending on your needs while FV can only take on the finisher role (becomes a fairly mediocre chainer with Pod 153). One thing LV has over FV is her AoE capabilities - all of FV's skills are ST skills. This comes in handy in fights where you need to clear enemies simultaneously.
FV however, has the ability to imperil & take on many elements while LV is stuck to the light element. Naturally, FV is preferred over LV for enemies with Light Resistance.
FV also has better utility skills with his 20% AoE damage mitigation & 80% AoE ATK/MAG buff. LV has some utility herself with her heals, AoE Dispel, 45% ATK/MAG buff - but it's not as good as FV's IMO.
Overview
LV is a great unit that might get overshadowed by the likes of Fryevia. She's an extremely flexible unit since she can fill both the chainer and finisher role on your team. She's also extremely valuable when you need a top tier AoE damage dealer, and has a killer LB as well.
Side note
Check out /u/DefiantHermit's Should You Pull to see whether or not you should spend what's left of your resources (if any) on this banner.
Edit
Made changes to FD build, confirmed that MAG portion of hybrid abilities are not affected by FD.
Subreddit
Post Details
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- 7 years ago
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- reddit.com/r/FFBraveExvi...