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112
The Rumble of Malboro - Megathread
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Malboro (2nd GL Exclusive Trial)

This trial is a global exclusive trial.
This trial is on another level compared to all the trial before. Don't be surprised if you can't clear it.

Reward

Malboro Tentacle
ATK 20 MAG 118 Malboro's Curse: 50% Magic Plant/Demon Killer.
Type: Whip

Missions

ELT Challenge Reward
Clear quest 100 lapis
Evoke Ifrit Malboro's Eye
Defeat Great Malboro with a limit burst Malboro's Whisper
No item 10% Trust Moogle
PRO Challenge Reward
Clear quest 1 Summon Ticket 50 lapis
Deal wind damage 10 Wind Megacryst
No item 1 Black Giancryst
Party of 5 or less (companion included) 2 King Metal Minituar
ADV Challenge Reward
Clear quest 130 lapis
Defeat with LB 5 Holy Crystal
No KO 5 Sacred Crystal
Party of 5 or less (companion included) 3 Screamroot

ELT Libra

Great Malboro
Break Immune: ATK/MAG

Malboro
Break Immune: ATK/MAG

Boss Skillset

Great Malboro

Proliferation A: Summon Malboro A.

Proliferation B: Summon Malboro B

Crazy Mad: Increase ATK/MAG (50%) for 99 turns to caster.

Skin Softened: Decrease DEF/SPR (99%) for 2 turns to caster.

Great Malboro feels weak: Decrease DEF/SPR (99%) for 4 turns to caster.

Bad Breath: Inflict poison, blind, disease (50%), sleep, silence (30%), paralyze, confusion and petrify (20%) to all enemies and magic damage (2.5x) to all enemies.

Tentacles Blow: Physical damage (5x) to one enemy and decrease DEF (40%) for 3 turns to one enemy. (Magic type, need magic evade)

Tentacle Rampage: Physical damage (5x) to all enemies. (Magic type, need magic evade)

Berserk Touch: Physical damage (1.5x) to one enemy and inflict berserk (ATK 50%, auto-attack only) for 2 turns to one enemy. Targets highest ATK unit.

Paralyzing Touch: Physical damage (1.5x) to one enemy and inflict paralyze (70%) to one enemy. Targets highest SPR unit.

Devour: 2 turns Snort and magic damage (2.5x) to one enemy. (Fixed type, cannot be evaded)

Malboro

Proliferation: Summon Great Malboro

Acidic Explosion: Counters physical attack with physical damage (0.01x) and decrease dark resistance (50%) for 3 turns to all enemies.

Acidic Spew: Dark magic damage (2.5x) to all enemies.

Sclerosis: Increase resistance to all elements (50%) for 3 turns to caster.

Boss AI

Great Malboro

Conditional attacks:

  • Each time you kill one of the Malboro, he'll use Proliferation. When you've kill both of them, he'll use Skin Softened. He'll reuse this ability each time you kill the two adds. You need to kill the two different adds, to have him use Skin Softened. You need to kill the two adds on the same turn.
  • Above 50% HP, every 4 turns he will use Bad Breath and Devour.
  • At 50% HP he'll use Crazy Mad.
  • Under 50% HP, every 3 turns he will use Bad Breath, Devour and Berserk Touch.
  • Under 50% HP, every 4 turns he will use Tentacle Rampage.

Regular attacks:

  • Up to 5 attacks per turn.
  • Can use Tentacles Blow (Max 1/turn).
  • Can use Paralyzing Touch (Max 1/turn).
  • Regular attack.

Malboro

Conditional attacks:

  • When the Great Malboro Dies, if you don't kill all the adds on the same turn, they will respawn him.
  • At 10% HP they'll use Acidic Explosion.
  • Every 4 turns they'll use Sclerosis.

Regular attacks:

  • Up to 4 attacks per turn.
  • Can use Acidic Spew (Max 1/turn).
  • Regular attack.

Tips

  • Great Malboro as an absurd DEF/SPR and the only way to damage him is via Skin Softened. If that's the case, you'll want to do a basic rotation of: Kill the adds - Damage the boss for two turns. Rinse and repeat.
  • It might be a good idea to bring fixed damage (Rikku/Setzer) since those are not affected by DEF/SPR.
  • You'll want a resilient tank to take Tentacle Blow. Tentacle Blow decreases DEF, so try to have a unit with break resistance like: Ilias, Tilith.
  • In the same way, unless you have a Ribbon/Goddess's Protection/Discernment for each of your unit, you'd want to take a unit with status ailment resist like: Ilias, Enhanced Marie. Zargabaath might work too, but he only immune you to blind, paralyze, confuse and disease.
  • You can use as well any unit with Rikku's Pouch but to be effective he will need to be immune to all disabling ailment (paralyze, sleep, petrify, confusion).
  • Dark resist would be valuable as each adds will cast Acidic Spew.
  • Dispel have to be used for Crazy Mad. Note that you can steal it with Xon.
  • You should as well dispel the unit that his affected by Berserk Touch.
  • Your healer (read unit with highest SPR) should be paralyze immune because of Paralyzing Touch.
  • It is supposed that Berserk Touch/Paralyzing Touch work in the same that Aigaion's Left Arm fist worked, so it may be provoked.
  • Killing the two adds on the same turn as he should use Devour make him skip it.
  • The Malboro can be blinded. Will reduce the damage your tank take by a lot.
  • Killing the Great Malboro and putting the Malboros under 10% WON'T make you win, the Malboros will revive the Great Malboro and not suicide.

Known Bugs

  • Resetting the fight will cause it to bug.

Confirmed Clear

Companion Megathread

Community Video

Youtube 2 Rikku WoL Ace (enhanced) 2 2B All stars.

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