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I mean, i just spent more than 25 min running like crazy on Foggy Ticket, and sometimes you have to run A LOT for the next encounter to trigger. And i used no units with Decrease Encounter..
If we are actually looking for those encounters.. then why GUMI for the love of God why do you waste our time making us run like crazy for longer in order to achieve the same result?.
This is the only thing i'm finding terrible in any exploration, why do you waste our time? Just give us an item, an accesory, whatever thing we can choose to use/equip and have a decent encounter rate, finish the exploration and go on with our life.
There's already skills and mechanics for Decrease encounter, so why can't we have the opposite effect? There are many rpgs with increase encounter mechanics and i cannot find the reason or what's GUMI gain with not letting us farm explorations efficiently.
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