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Disclaimer: None of these are official, they're all fragments of my imagination
We know enhancements are coming to us soon, but whether or not they're coming to GL exclusive units are still to be seen. Personally I think it makes absolute sense for Gumi to release enhancements for GL exclusive units to encourage people to pull for these units later on in the game - but Gumi might have other ideas.
I'm going to cover four GL Exclusive units today: Demon Rain, White Witch Fina, Dracu Lasswell and Elza. The others were released too recently to be included in the first batch of enhancements IMO (assuming there are enhancements coming).
Demon Rain
Name | Effect | MP |
---|---|---|
Ignite | AoE 3 Turn 45% ATK/MAG | 48 |
Ignite | AoE 3 Turn 45% ATK/DEF/MAG/SPR | 48 |
Counter | Chance to counter physical attacks (30%), Chance to counter magical attacks (10%) | -- |
Counter | Chance to counter physical attacks (30%), Chance to counter magical attacks (20%) | -- |
Doublehand | Increase equipment ATK (75%) when single wielding | -- |
Double hand | Increase equipment ATK (125%) when single wielding | -- |
With these upgrades, Demon Rain becomes somewhat useful as a counter tank that does DPS/Re-fill LB crystals during his off turns. He can also take over the buffer role with upgrades to Ignite.
Dracu Lasswell
Name | Effect | MP |
---|---|---|
Black Mist | Dark physical damage (2x) with HP sacrifice (20%) to all enemies, Inflict sleep (25%) to all enemies | -- |
Black Mist | Dark physical damage (2x) with HP sacrifice (20%) to all enemies, Inflict 2 random status ailments (25%) to all enemies | -- |
Bat Form | Decrease chance of being targeted (65%), 20% ATK when equipped with Katana | -- |
Bat Form | Decrease chance of being targeted (65%), 50% ATK & 20% HP when equipped with Katana | -- |
Nightmare Assault | Physical damage (2.75x)to one enemy, Decrease ATK/DEF (40%) for 3 turns to one enemy, Decrease ice resistance (40%) for 3 turns to one enemy | 30 |
Nightmare Assault | Physical damage (3.25x)to one enemy, Decrease ATK/DEF (45%) for 3 turns to one enemy, Decrease ice resistance (50%) for 3 turns to one enemy | 30 |
With these upgrades, Dracu Lasswell's DPS becomes somewhat respectable with 80% innate ATK increase to his 184 base ATK (fully potted). Nightmare assault becomes his knife and butter doing 3.25x damage while lowering ATK/DEF/Ice Resistance of the enemy at a nice 30MP cost.
White Witch Fina
Name | Effect | MP |
---|---|---|
Pray | AoE AoE ~100 HP Heal w/ 1x Mod (100% Chance) | 3 |
Pray | AoE AoE ~100 HP Heal w/ 1x Mod (100% Chance) & AoE 30 MP Recovery | 3 |
Cheer | AoE 3 Turn 40% ATK/DEF | 36 |
Cheer | AoE 3 Turn 40% ATK/DEF | 24 |
Ritual | Recover HP (50%) and MP (10%) to all allies excluding caster | 60 |
Ritual | Recover HP (50%) and MP (10%) to all allies including caster | 48 |
White Witch Fina becomes a decent healer with these abilities. She still has no access to Curaja, but instead has access to a 50% healer 10% MP heal that now includes herself. She also has access to an AoE 30MP recovery via prayer.
Elza
Name | Effect | MP |
---|---|---|
Ravaging Blow | Physical damage (2x) to one enemy, Decrease DEF/SPR (55%) for 3 turns to one enemy | 36 |
Ravaging Blow | Physical damage (2x) to one enemy, Decrease DEF/SPR (60%) for 3 turns to one enemy | 36 |
Dark Reaper | Increase ATK (50%) when equipped with a spear, Increase dark resistance (100%) | -- |
Dark Reaper | Increase ATK (70%) when equipped with a spear, Absorb Dark Damage | -- |
Madness Rush | Three physical damage (4.8x) to random enemies, Increase LB gauge fill rate (150%) for 3 turns to caster | 42 |
Madness Rush | Three physical damage (6.0x) to random enemies, Increase LB gauge fill rate (150%) for 3 turns to caster & AoE except Self 3 Turn 40% Dark Resist | 42 |
With upgrades coming to Ramza and Delita soon, it only makes sense that Elza gets an upgrade to her breaks. With upgrades to Ravage Blow, she becomes the only unit to be able to break two stats at 60% each.
She also becomes fully immune to dark damage with upgrades to Dark Reaper, and also receives a slight damage boost when she has a spear equipped.
Madness Rush is upgraded to a 600% total modifier to compensate for her inability to chain. It now also increases her LB fill rate & offers a 40% AoE Dark Resist buff.
Again, this is just speculation for fun. Let me know what your opinions are on GL Exclusive enhancements.
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