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A small little feature I really wish we had already
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The ability to lock-in equipments and materias.

Works just like locking in units. Its not a big deal, its neither game changing nor game breaking, and its probably the easiest to code among all of the QoL request...so why is it still not in this game?

I know one way to do it is just to equip it to a random unit so it wont be sold, but the OCD in me just hates the idea.

Inb4 "i accidentally sold excaliber, FML". - idiot who actually accidentally sold excaliber

just a heads up..no i did not accidentally sell excaliber nor do i own one. or any TMs for that matter

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Posted
8 years ago