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Hi guys.
The other day I posted this.
I have done a lot of sampling against both high DEF (tombstone type enemies) and 'normal' DEF enemies, and so far it seems to hold true. Raging Fist seems to do about 1.5-1.7 times the damage of a normal attack, which seems reasonable with Laswell's katana's 0.9-1.1 variance.
The only assumption I've made to reach this conclusion is that the Damage formula from the other wiki is correct, everything else (for example, there are no diminishing returns when increasing DEF by the same percentage, which would actually weaken Ignore Def anyway), is derived from the formula.
The only appreciable difference I know of is /u/Caelumbf's mention that Ignore Def can be used against a Guard mechanic.
I hope this makes it easier to decide on ability loadouts once we start getting content where it might matter.
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- 8 years ago
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