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When you think about it, āconsistent weekly updatesā really depends on your frame of referenceā¦
Ingus Crowns
Poor lad, forgotten in his release week, and then further delayed by a week due to my laziness unexpected circumstances. And he doesnāt deserve it either, heās actually really solid. Heās primarily going to be a breaker, with 88% def and 89% spr being just a smidge lower than the dual 89s weāre seeing now, but between his regular imperil and his field, he can apply a total imperil of 175-180% compared to the usual 150-160. Oh, except he can also do this for four different elements instead of 1 or 2, and because itās all on a shift LB with true shift instead of any CD/Grandis/SLB, he can maintain full uptime on it all indefinitely, and itās AoE to boot. He might not always have the highest max potency in a given situation, but his flexibility is unmatched compared to the competition, which is valued highly here. Ingus is scoring 33.0, half a point above the likes of Angeal and Red-Eyed Sage Sol.
Type-0 Part 2
I used up too much of my word allowance and we got 4 fairly basic damage dealers last week so Iām gonna compress them all together here.
Trey bursts for 87t with his SLB, nice that itās not innately elemental but heās hampered by being designed around having Tidus/Raegen STMR equipped for modboost instead of having one innately. 31.0 Rating.
Rem is pretty much just another bad NVA SLB who doesnāt really have much going for her. 29.5t damage, 29.5 Rating. (I guess thatās a fun coincidence at least).
Qatar aka Quadcopter is lacking in any good self-buffs like most free units, but has the somewhat neat sustain of being able to keep using a 3000x mod fire or wind finisher every second turn, which might be ok if you need sustain and gets a bit of a bonus. 45.9t damage on each burst gives him 30.0, just short of 30.5 after the speed/element adjustments.
Kurasame after his crowns does better, but is sadly still missing both the passive 5t modboost heād like, and a good self ice amp. He does 44.7t with his SLB now, and his type-0 leader skill gives him a 0.6 bonus since the stats are decent but the category is niche (but not quite as bad as Mana). Adding a slight penalty for being hardlocked to ice at the end, and you get 30.5.
Richt
He might not be interesting, but he does have a big pp burst, and I hear some people are into that.
Outside of clash, his burst with his shift LB does 130t, he gets a slight speed bonus for being able to set up & execute it as early as turn 2, and he gets the same leader skill bonus as Duane & Nora at 0.9, giving a final score of 33.0.
Inside clash, he switches to using his base LB for bursting and has some stronger buffs to apply to it, increasing his burst to around 190t. His morale rating also loses the speed bonus (since bursting super early generally isnāt important in clash) but gets a bigger leader bonus of 1.2 now that heās providing 500% instead of 300% and that lands him at a morale rating of 34.0
Eternal Radiance Elena
Personal damage-wise with her shift LB after the proper setup is doing ~90t at base and ~100t at max morale (she doesnāt get much of a mod increase) and then she gets a bit of a support bonus for having her tank form available but it being somewhat awkward to use both at once due to her lack of HP in shift and such. Her leaderskill gets the usual 0.9 for 300% outside of clash, and her 750% in clash is a new record bonus of 1.5 - Which overall would put her at 32.5 base, and 33.5 for her morale rating.
Exceptā¦ If we look at rating her as a pure tank, Her base rating for her solid bulk but minimal utility would sit her at a fairly unimpressive 32.5, but as she still provides the same leader skill buffs like this, applying the same bonuses then gives her ratings of 33.5 base and 34.0 in clash, making it her better rating. And honestly, while it might feel weird to rate her like this now, I think thisāll pretty quickly become a more accurate reflection of how sheās slotted into teams / used as she ages.
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