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EOIV "Transparency" Patch Release
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Whew, it's been a busy couple of days. Making this wasn't exactly hard, but it was time consuming. But here we are, with the first official release of the first iteration of Transparency patches for 3DS EO games, this one for EOIV: Legends of the Titan.

In addition to simply adding data to skills, I've also rewritten some skill descriptions to make them more accurate, such as the Medic's Treat skill now explicitly mentioning "debuffs" instead of "status weakening effects". I also added info to limit skills and consumable items (that I could find info for). And lastly, early-game weapons/armor/accessories now have a bit of information about mechanics pertaining to them, such as action speed, binds, and the like.

 

You can find the patch here, as a luma LayeredFS patch. Simply put the "luma" folder on the root of your SD card, and it will automatically alter the game. Be sure to let me know if I missed anything, or if something breaks!!!

 

Let me know which game you guys would like to have patched next!

 

 

EDIT 1: I didn't mention crit rate. I'll add that in the morning. By extension I realized I didn't add numbers to forge hammers. I will also add that.

EDIT 2: Crit rate and forge numbers are now added!

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6 years ago