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I’ve seen a lot of people complaining about the issues with spawns in certain maps, with some being certain death in most cases.
I’m not sure if anybody’s mentioned it, but what if spawning for PMC’s was more similar to scavs, where you don’t necessarily spawn at the start of the raid?
Most maps have a PMC count of somewhere between 10-15, so if spawns were portioned in increments of 3-5 PMC’s every 5 minutes, you could guarantee a PMC at least 40 minutes for their raid and would solve a lot of the shit spawns.
The one issue I’m thinking of is the PMC’s that have the first wave to spawn might camp the other spawns, but I think this could be fixed by having the game detect that two or more PMC’s are nearby and selecting a different spawn.
This was a shower thought, so I’m sure I’m missing more aspects that would make this terrible idea, let me know what you think.
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