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I want reddit to design a deck for me to play. Offer your insight
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First some background. Ive been playing non-stop since 1994 and have a pretty good edh collection. I build new decks every week for our lgs’s commander league. In this league, we play for points by completing achievements and whoever has the most points by the end of a season gets into top 8.

Now i have some pretty successful decks and i tend to build around these achievements as opposed to just going for the win. Our league ranges from 5-8 on the scale with some playing thoracle or magda combo, however i want zero combo’s in my deck or IF its determined that the best way to achieve these points IS a combo, then it needs to be harmless preferably. If not, then we can discuss.

What Id like is for reddit to work with each other and design a deck that can reliably gain as many of these achievements as possible:

20 token creatures

100 life

7 or more basic lands

Cheat a creature into play (not using an alternate cost)

Cast your commander 3 times

Cast a spell for 10 cmc (reductions dont count)

Get the first hit in

Take no damage from an opponent

Control 10 or more different non-token creatures

Control 20 power not including tokens

Control 2 opponents permanents

Reanimate a creature from the gy in any way

Draw 8 cards in one spell or activation

Kill an opponent with exactly lethal damage in any way (poison does count)

Cause an opponent to lose by making them draw with no cards in their library (their draw step counts if you were the one to mill them out)

Save an opponent from elimination

Save the pod -1 player from elimination

Defeating a player by commander damage

What gets us negative points:

Combos, more than 1 extra turn consecutively, play humility, prevent/destroy/lock down lands

So far my most successful deck has been Ruric Thar legends matters using Primal Surge that gets 19-20 points if it casts PS. So id like to get new ideas from the [[Hive Mind]]. No restrictions on cost or value.

Thank you!

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Posted
1 year ago