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Roll 20 module problems
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I recently decided to run this module as I've been wanting to run a mega dungeon campaign. This is my second time ever dming. The first one was a horror monster of the week one shot I did for Halloween that was a fun pre-made by Roll 20. That module was made so well for side content that I thought that official dnd modules would be made to perfection.

I've been prepping for the last two weeks ahead of my planned September start date and just recently turned on the dynamic lighting for the module and its just not working as intended at all as well as the walls being placed so poorly. I'm glad that I have so much time ahead of game start to work on replacing the set up the module starts with.

I've also been having problems with the walls not working as intended even after turning on the restricted movement setting and having tokens easily be able to go through them.

Is this a well known problem of the module on roll 20 or am I just applying the settings incorrectly?

On a side note does anyone in the community have like npc profiles for early game npcs?

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3 months ago