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Remove LoH, revert MoH nerf
Adjust the way the cryo curse works โ not saying nerf it outright, but rather rework it because it is cheesy as it stands (click to hit, unblockable, tons of damage over time, slows, heals per tick with LoH, can be used on multiple targets at once because of its super low CD).
Instead of legendaries and uniques being on timers, give them a drop rate. This would result in them being slightly more common, leading to #4
Remove ability to use dice on legendaries. It makes them virtually pointless, and itโs a large part of why they are so expensive alongside them being so unreasonably scarce and farmed by RMTers / hyper ultra sweaty squads. This also forces people who decide to bring them in to raid to play more carefully and incentivizes people to actually fight people with legendaries instead of avoid combat the entire lobby in fear of risking getting annihilated for no reward.
Not high up on the list, but add a monk and paladin class after reworking priest, OR remove int and faith rolls from plate and strength rolls from cloth because all it does is create total garbage and muddy up the marketplace. Either one of these fixes the issue.
Allow the ability to leave empty lobbies (and ONLY empty lobbies). If I queue in to a match and no one else joins, allow me to leave it with no repercussion. This should only be allowed once the match has started, and the reason is so that you donโt have to be locked in to a dead casual match for 10-15 minutes just because no one near your GS queued.
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