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I’m loosely planning a campaign set in Chult, and I want to introduce a moral test for my party. I’m going to bring in 4 people from another universe and the party has to decide whether or not to help them get home or force them to stay in this world they don’t know. I’m planning on bringing in 4 TWD characters bc I have character sheets for them from TWD RPG which I would just transition to a D&D sheet.
Bc let’s face it who doesn’t want to see Michonne and Carol wake up in a prehistoric landscape and have to fight dinosaurs lmao.
What do y’all think? (Obviously this isn’t the whole mission of the campaign just a subplot lol)
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