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I really hope DD2 takes inspiration to MH:W's monster ecosystem
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Without going into a big explanation, something I hope to see improved in the new game is both small and large monsters that interact with each other and form somewhat of an ecosystem to add more dynamic encounters.
DD:DA had very stale enemy placement which rarely changed, monsters should wander and do things based on their behaviour. Id like to see a bit more.
Thoughts?
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