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How does the Infective Circle work?
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So in 9s and 10s hell nests, the bosses now have the ability to debuff players with Infective Circle (at x7, x5, x2 life if im not mistaken).

How does the game determine which players are gonna get poisoned? Is it a matter of rng?

Also, is there even a way to prevent, much less eliminate entirely, the dot tick from the hp once you get affected?

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6 years ago