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Mic dies with Razer Megalodon
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I have a Razer Megalodon USB 7.1 surround headphones w/ mic, and they usually work really well, but I find when I start DOOM, suddenly Windows 10 as a whole stops receiving any mic input. I go to the recording devices tab in the sound control panel, and it shows no bars of volume input on the mic, where it would always have 1 or 2 from ambient noise before I launch DOOM. The mic doesn't start making noise again until I restart or replug the headphones without DOOM running. Anyone have anything like this, and/or any suggestions?

Edit: Also, when I press the push to talk button in DOOM, my name doesn't get a speaker next to it or anything. I don't know if DOOM just doesn't show it unless you're pressing it /and/ the game detects input, or if something is messed up with my install's voice chat module or whatever. It used to work, but I just noticed it doesn't any more about a week ago.

Additional update: It's been determined that attempting to use both the speaker part of the headphones and the mic part of the headphones at the same time makes the mic stop working. Just setting the speaker part to be the default output device doesn't do it; Windows has to actually try to play some sound through it, but once it does, the mic stops registering any incoming sound at all until I set some other audio device to be the default for output, and then the mic starts working again. It's not just DOOM, this behavior is consistent across all of Windows with my headset. Tried multiple USB ports, 2.0, 3.0, charging USB ports, enabling/disabling Exclusive Mode. This headset was always a little buggy, but I love it. I realize the scope of this problem has now expanded beyond DOOM, but if anyone has any advice, I'd love to hear it. For now I've started using a 3.5 mm mic, which functions properly but is more annoying than just using my headset's mic, which is now basically non-functional.

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7 years ago