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Half-Feat Fighter
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So the long and short of it is, I wanna play a fighter that uses every single ASI/feat option to choose half-feats (preferably to give some magic but doesn't have to because I'm really open to ideas here).

So the rules are as follows: 1: No multiclassing. 2. No Tasha's Custom Origins stat adjustments (unfortunate) 3. Starts at level 2. 4. Point Buy with 30 instead of 27 (base stats still cap at 15) 5. Every ASI/Feat has to be a Half-Feat (should be a given) 6. You can choose any fighter subclass but preferably will have some synergy with the half feats. 7. No homebrew or UA. 8. Would like magic cuz it's fun, but not a requirement. 9. Would prefer to not play a dwarf or small race (for movement speed mostly) 10. Not a rule but I prefer the character to be at least mildly charasmatic as it's for roleplay heavy play.

I'm aware this means no GWM, no PAM, and no Sentinel. The point of this build is to have fun, in a mostly optimal but not completely overplayed way.

I have a few builds in mind but I wanna hear where you guys go with it.

Edit: Any and all magic can completely be non-combat oriented since ya know fighter 4x attacks...lol

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2 years ago