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Party: A kobold monk, half-elf rogue, human fighter,tiefling bard.
Enter town of Farwater to investigate haunting
Discusses haunting with the owner of a book repository, Yannock.
Party splits in two. bard and fighter go to tavern
Bard rolls high and sleeps with half orc, Fighter just eats bread and drinks ale
Meanwhile, rogue and monk go down into book storage and enter a small workshop filled with rat poop
Rogue decided to jump on bendy floorboard, as the two taverners come back. Jumps on it again
Rouge eventually falls through floor onto a moist dirt slope a few feet below
Rogue hears some voices
Fighter uses rope to follow rest of the party into a chamber with water channels
Group of rats emerge. Five
Fighter roll totals to over 20 on intimidation
Rats run away except one
One rat tells them of a moonstone, then runs
Group climbs back up to main building and goes to Yannock upstairs
Ask about moonstone, meanwhile fighter tries to punch the bard in the jaw and monk steals books
Bard shouts about a colony of talking rats
Employer quite exhausted, walks down and pokes bard. I mis describe his state and bard thinks he's drunk.
Finally agrees to show them moonstone
Walks down to the workshop chamber and draws his dagger
Picks bricks out of the wall
Fight draws his sword, on their employer..
Yannock exposes a wooden door which he unlocks.
Walks in. The floor immediately collapses. He and the party fall through the floor along with the moonstone. (The reason this happens is because the rats are using the nearby saw mills power to drive water under the floor, weakening it and allowing them to get the moonstone.)
Monk rolls high and catches moonstone. Grabs onto wood outcrop
Fighter tries and fails to grab employer
Rogue manges to drag him up
Bard tries to push fighter and rouge into hole
Fighter rolls lows and falls painfully
Fighter hits bard with stick while they are in a muddle of splinters and water
Bard casts vicious mockery on fighter
Then casts cure wounds on fighter
Monk and rogue look from the top of the hole. Think that the others are dead.
Bard and fighter travel down tunnels see an exit
Enter saw mill that is very old with rotten timbers, fighter goes back to town from the back while bard faces some rats
Rolls ok on persuasion, rats follow for the moonstone that the monk has, they speak common.
Rat leader is Campion but player think I mean Champion so it gets funnier.
Rogue talks about moonstone to Yannock
Meanwhile, fighter haggles for a healing potion off a peddler
Bard and rats walk back to short chasm, fighter comes back to monk and rouge at top of chasm
Party argue about specifics of job and whatever or not they should give the rats the moonstone which makes them intelligent beyond a waxing moon
Bard throws rat leader up hole, falls back down cause of nat 1 Dex check
Fighter rolls to kicks bard back down hole. Rolls are equal
Bard fails to steal moonstone from monk
Monk suggests to call the guards
The party isn't even getting paid that much for this, employer is poor despite book hoard.
Yannock says when asked the job is to stop the "haunting"
Party argue if they should kill the rats, give them the moonstone or smoke them out(Mostly Bard and Monk)
Party then say that the rats might rise up with the help of the moonstone and attack Farwater.
Fighter says he should call the guards, another PC says that they would've never came in the first place and probably not nothing.
Party splits, taking moonstone, Yannocks family heirloom, with them until further notice, leaving the rats in the tunnel. There by solving nothing.
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