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A little bit of context; I was frustrated with the lack of movement in battle in 5e. Attacks of opportunity make it so that melee fighters just stay in each other's melee range and bash at each other until one falls, making movement only matter when it was to reach a fleeing opponent. So, I sat down and wanted to make a subclass that was all about movement, and shifted your gameplay from a stilted fighter to one who was in constant movement. Meet the Strider.
I would appreciate any and all feedback and will be editing the doc according to whatever I agree with here, meaning that simply reloading the link will allow you to see any changes made. Thanks in advance! https://homebrewery.naturalcrit.com/share/pEvltLTD
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