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Question: How do you handle level ups?
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Specifically, do you require players to spend in-game downtime to level up?

I want to have my players only able to level up in between adventures while in town where they have resources to study new spells, practice skills and train to learn new tricks and abilities and have this take a one week period of in game downtime to do so. Does anyone else do this kind of thing?

I'm not a RAW kind of DM, rather I kinda tweak the rules to fit my and my player's playstyles.

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9 years ago