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Im sat looking at the character creater screen, am gonna be doing more of an RP run than Min/Max or Honor Mode stuff.
4 party team
1 - Sebille - Rogue & ??? 2 - Fane - Sword & Polymorph 3 - Red Prince - Pyro & Huntsman 4 -Lohse - Hydro & Aero
Where should / could I add in Summoner or Geomancer skills?
Also, given Fane not needing lockpicks, even though it breaks the roleplay aspect a bit is it better to make him a thieving main and keep Sebille's Civil Abilities for Persuasion as i'll likely be controlling her 90% of the time?
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