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[Technical question] What sort of protocol does Diep.io use to transfer data client-server?
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MWRReal is
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Technical Question
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What sort of protocol does diep.io use? TCP(specifically WebSockets), or UDP(specifically WebRTC). And does it group data with typed arrays? Looking at the source code, I see that ArrayBuffer is present, couldn't find the view of the buffers though.
And about the protocol; I want to create some sort of "clone", mainly for exercising. So yeah. WebRTC was said to be more recommended since it's faster and the packet transfer is way faster... since it's UDP technology.
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