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New Perk Ideas
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Unexpected Joy: While taking damage shots have a chance to return to the mag and weapon range is increased. The lower the health the higher the increase.

Hot Swap Shots- Bullets fired immediately after drawing this weapon have increased range and deal bonus damage.

Precision Prosperity- Precision Shots have a random chance to not consume ammo and deal twice the damage against combatants

Second Wind- Kills with this weapon while critically wounded grant an overshield for 5 seconds

Thrill Seeker- Kills with this weapon increase radar detection range and detects the current lowest health target aggressively.

Mobile Munitions- You retain the ability to shoot and reload while sprinting and hip firing.

Team Tracker- When Damaging an enemy with this weapon Bullets ricochet of the target and seek other close by enemies

Arsenal Assistance- Ability final blows increase range, rate of fire, and fully reload the weapon.

Wild Instincts: While in a Hunt in the Iron Banner or when you have a power play in Control you can see enemies through walls while aiming down sights.

Catch This-Direct hits with the weapon increase velocity and reload speed.

Firey Fusion- Reloading after a kill increases range, and stability, and decreases charge time.

Always Prepared- Back to back Precision kills fully reload weapons and reduce incoming flinch.

Body Count- Precision hits increase body shot damage and increase range

Airstrike- While midair, weapons have increased stability and deal bonus damage.

Bird's Eye- Radar remains active when aiming down sights while crouched.

Unbreakable Bond- Reloading after a combatant kill grants ammo to you current lowest ammo weapon and drastically decreases the draw speed of stowed weapons.

Class Action- Using class abilities partially reloads the magazine, and increases stability

Endless Harvest- Allows the ability to shoot ammo bricks to refill the magazine.

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3 years ago