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"Your feedback is clear: The time you have invested in your stuff should be respected."
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> "In the months to come, your quest to become more powerful will have more avenues that lead to satisfaction. The last thing we wanted was for you to look at your favorite gun or helmet and decide that it had become obsolete. Since the reveal, we’ve read a lot of ideas for how this could have been done better. Your feedback is clear: The time you have invested in your stuff should be respected."

So what’s with the big change of heart? This whole obsolescence by design has completely defeated any interest I had in grinding for quest weapons. In Luke's post he talks about Breakneck as if "how dare they!". That was a long quest that I sank a lot of time into that left me actually feeling rewarded and fulfilled. I don't see any point now if it's just going to get capped out of post-game activities.

And yes, the Bungie Defense Force has kept me well aware that Luke said it would be capped after 9-15 months or whatnot - as if that is supposed to make me feel better? I get just enough time to grind for, use and get very comfortable with a weapon just in time for it to be rendered obsolete by design.

I have always believed one of the biggest draws for playing Destiny was to be rewarded for our exploits by being able to have a collection of your favorite weapons in your vault and being able to grind for those so-very-sweet-but-so-rare drops with our favorite rolls. I thought this is how Bungie felt too, considering that's what they said, but I suppose our time doesn't mean as much to them anymore.

Creating an infusion ceiling for older weapons to force players into using new ones is a bad idea. As a “solution” it’s about as effective as a bandaid on a broken leg and they are now alienating many of the game's most dedicated players. On top of that it's been tried before with Destiny and it was a real mess.

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4 years ago