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First world problems, amirite? This came about from a water cooler discussion I had, about the mission. The in-game move set is freakin' awesome; it's weighty and powerful, if a bit slow, and makes you feel like a badass when you do the ground slam. But therein lies my issue. The move set is perfect for the Titan; it fits right in with the idea at the core of the class: might. But, if you're playing a Hunter, who, in my mind, is more about grace and fluidity, it clashes with the character with every swing.
Now, I'm not sure what I, personally, would replace the other two classes move sets with, but I think that the game would be a bit better if there were more dissimilarities between the classes.
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- 10 years ago
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