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Depending on what symbol matches will be the room that the ogre team has to go to. So if all 3 have the same symbol to the right the team must go right.
The ogre team will then go into the corresponding room and step on another plate, this will alert the ogre and cause him to come towards the gaurdians, the gaurdians must bait him onto the plate and cause him to create the blight while on the plate, so that when they destroy the blight the taken energy is absorbed into it.
This will stun the boss again and the plate will then have a taken essence on it, a player must pick this essence up and then bring it back to the middle plates, but a player has to stay on the essence plate to see symbols above the 3 other gaurdians plates, and the essence plate must tell the carrier the plate that had the symbol that the original team called out.
The carrier must then dunk the essence on that plate, and the original plate stander is given a debuff where they can not stand on it so the dunker and the plate swap roles.
Each plate needs 2 essences so repeat this 5 more times, until the plates create 3 big taken blights. The ogre will then come back into the middle and begin summoning another blight, however this time you don't destroy it, instead you let him create it so that the other taken bligjts attempt to combine with it but can't because they are stuck in the plate, causing the ogre to be chained by the taken energy once again.
This then leads to the ogre being weakened by the taken energy and being damagable.
The team has a limited amount of time to deal damage before the ogre breaks back out and the encounter continues.
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