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/r/EDH scooted my ass over here because I'm apparently not choosing to be bad aka "casual" with my mana and so forth. Well. This deck is not cEDH. It's Masochist mono red, Auntie Blyte, Bad Influence. Looking for feedback to improve.
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https://www.moxfield.com/decks/L9weagXIYkqBAv5Id77hpw

Edit: Updating the deck with feedback, made some huge improvements. Just gonna keep trying to squeeze more win out of this deck. Like I wasn't running Gemstone Caverns. I'm just trying to plug the holes (lol) and make this deck as solid as possible. MAKE AUNTIE BLYTE GREAT

NEW EDIT: Post this shit on cEDH Discord and got some GREAT suggestions: Removed some weaker cards for: Price of Progress, Barbarian Ring, Roiling Vortex, By Force, Cursed Mirror, Dualcaster Mage. If I were to play this in cEDH I'd add pryoblast and red elemental blast, maybe a few more tweaks. Imma call this high power Degenerate, and a pubstomper. I'm happy to play at cEDH tables tho. I'm still running a theme, fun commander, no fetches, and 3 silly cannon creatures that kinda suck. Like, it can't be a 10. I'm trying to go from 8 to 9 though.

Edit2: Added Chandra's Ignition, Fiendlash, All Will Be One, Wheel of Misfortune. Thinking about just a lil more life gain or lifelink now. Or fuck it maybe just platinum angel? or something. Probably more lifelink, can spread it out on the cannons n shit.

Edit3: Replaced Wasteland with Witch's Clinic. I have 4 other land removals, and the lifelink on Auntie is better. Most games I don't sac my lands to mana screw 1 person at the table anyway. I have answers for problem lands already.

Edit4: Added Mox Opal, and Great Furnace. Deck runs 26 artifacts, so, had to. FAST MANA YO

Added: Wild Magic Surge, Torpor Orb (combos are dumb, ok), and added Chrome Mox.

I've got all the earthquake effects, damage all creatures without flying and all players.

Lots of intentional self harm from lands, Tarnished Citadel, City of Brass, Ancient Tomb.

Got some lifelink equipment. Loxodon Warhammer felt excessive and redundant in play testing. Still debating that one.

Tarrian's Soulcleaver is just great. Vigilance so she can attack and still tap to snipe things with her ability. And it gets her more 1/ 1 counters, its like, made for Auntie. As she kills things she gets more ammo. I love it.

Claws of Gix is to stop stuff like Darksteel Mutation. Red has trouble with enchantments, so I'm running the Gix, Ratchet Bomb, Introduction to Annihilation, Wild Magic Surge, and of course Chaos Warp.

Volcano Hellion and Heartless Hidetsugu both can get Auntie into over 21/21 flying commander damage. Works best with lifelink and boots (lLightning Greaves and Swiftfoot Boots), gotta protect Auntie.

And the haste boots help the Orcish Artillery, Orcish Cannoneers, Goblin Artillery trio. These guys pump Auntie and blast whatever they want. I love them. They die to Earthquake effects, but this deck is about me having fun, and I love setting up all dem cannons. Give em lifelink or Basilisk Collar and its just a pump commander gun that kills anything it wants. It's fun. They're like, 3 kinda bad cards that are somehow all exactly the same card and this deck can run them all. Feels good.

So I've got enchantment removal covered as well as mono-red can. If they're gonna Thoracle me, fine, I'm not gonna bother running a few stax pieces to stop that. I'll try to kill everyone the old fashioned way or die trying. My last deck was all stax and no one wanted to play with me, so I hope this one is more fun to play against. This is not cEDH (but I do go hard on the good rocks and lands). I hope this would be an acceptable deck to play at a random LGS casual table.

What's the power level? What's the decks weak spot? How can I make it more fun?"

https://www.moxfield.com/decks/L9weagXIYkqBAv5Id77hpw

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8 months ago