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Is movement only 8-directional or does the analog stick provide an advantage?
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In the isometric combat games I've played so far (Bastion and Transistor) the analog stick has allowed for more detailed 360 degrees movement compared to the d-pad. Is it the same in Death's Door, or are you locked to eight directions no matter what?
(I mainly care because I like the Xbox d-pad better, but would use the Switch or PS5 if I was operating with the analog stick. Switch is portable, Dualsense is my favorite all around controller.
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