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How does alert feat work on a technical battle breakdown?
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I've gotten in an argument with a player recently about the alert feat. The scenerio is that an disguises enemy walks up and attacks the player with alert. My position is that the player would take the hit and be able to take a turn then regular combat would start.
The player says that he should be able to roll initiative and be able to react before being attacked by the disguised foe.
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