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Hey guys! DM here newer to running big and bad dungeons for my players. I'm trying to find th ebest written dungeons out there that are perilous, not very fun-housey, and more about the danger vs. loot aspect of it rather than an adventure tied to it. (I'm at a really interesting point in my campaign where the PC's REALLY need to make money quickly, and I want to give them a challenging dungeon!)
I've run a couple of the classics like Sunless Citadel and parts of the Tomb of the Nine Gods (ToNG is probably more of the flavor I'm going for in it being dangerous and interesting). I know there are dungeons out there that are just awesome, I'm not great at designing them myself, so I wanted to at least get some inspiration from a few really good ones!
Not sure it matters a ton, but my party are level 6 to 7ish :)
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