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So I have a player who would like to play a Divine Sorcerer, but one with closer ties to Fey and Nature. I’m looking at switching out the Cleric spells for Druid spells, which I don’t think will be a big deal. Might even be a bit of a downgrade in power.
I’m thinking of switching out the other features for more nature/fey based stiff as well. I know she’s dying for an animal companion (She’s 9 and loved the idea of a pet wolf or something g). I don’t think it would throw balance off too much, just looking for feedback for ideas.
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