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Player picked up a stone that was supposed to be a trap, but I completely forgot to trigger it. Now I've got the opportunity to mess with them.
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Alright, so I had a trap in my necromancer's lair. It was a seemingly harmless stone/crystal that the party picked up, then it was going to absorb a healing spell if they had it on their person in combat. The problem is, I completely forgot about it. So now I have a LG player that's carrying around a crystal that I can do whatever I want with. I feel like the obvious answer is that it's a scrying stone or alarm that the necromancer was using to check on his clone stash, but are there more fun things I could do? I feel like having a little fun with them

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Posted
5 years ago