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Boss Room
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Running a one shot with a blue dragon (young) as the final boss, I have pillars in the room so far, but what else could I put in there to spice up the encounter, or make it more tactically interesting? Any suggestions?

Edit: The pillars might get knocked down during the fight with the Dragon, and for context, their will be 9 Level 7 players (its for a birthday I know there's a lot of players)

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8 months ago