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Evil Druids Grove/Lair
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My players are moving towards the end of a near 3 year campaign. They've got a few tasks left but it will culminate in a showdown against a corrupt and evil arch druid. Looking for interesting ideas for what they'll encounter crossing it and lair actions for the final fight. He's a created subclass (BBEG gotta be unique) with some necromantic flavors. Any idea sor help would be greatly appreciated!

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1 year ago