This post has been de-listed (Author was flagged for spam)
It is no longer included in search results and normal feeds (front page, hot posts, subreddit posts, etc). It remains visible only via the author's post history.
I’m looking at 4 Aspects specifically:
Mangler’s: Lucky Hit - Dealing direct dmg to a vuln enemy has up to X chance to Daze them 2s.
Uncanny Treachery: Dealing direct dmg to a Dazed enemy w/ an Agility skill grants Stealth for 4s. Breaking Stealth with an attack grants X control impair red. for 4s.
Opportunist’s: When you break Stealth w/ an attack drop Stun Grenades for X physical dmg and Stun for 4s.
Quickening Fog: Drop a Smoke Grenade at the end of Dash. Dash cooldown red. X seconds for each enemy Dazed, up to Y.
So if I proc the Lucky Hit on Mangler’s and Daze enemies, hit them with Shadow Step, will I then go to Stealth, Shadow Step again and drop Stun Grenades, then Dash and drop Smoke Grenades to Daze again, and in a perfect world of cooldowns and resources, rinse and repeat? Do Aspects trigger off of each other like that? I guess what I’m asking is when something like Uncanny Treachery and Opportunist’s use Stealth in the aspect, they’re referring to the same stealth, or do Aspects operate in their own stand alone buckets, where Unc. Treach Stealth and Opportunist Stealth aren’t actually the same and would need to be triggered by something like Concealment for the Opportunist’s to proc?
EDIT: Also, with all the above, if I use Shadowslicer: Dash casts a shadow clone that also casts Dash dealing X of base damage - would the clone also proc Quickening Fog and drop Smoke Grenades as well since it’s casting Dash?
Subreddit
Post Details
- Posted
- 1 year ago
- Reddit URL
- View post on reddit.com
- External URL
- reddit.com/r/D4Rogue/com...